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6226675
Bump version to 4.7.0
FortyTwoFortyTwo Mar 16, 2025
7895d5c
Add support for attached Kritzkrieg model
FortyTwoFortyTwo Mar 16, 2025
2caf7d0
Add and update several weapon rarities
FortyTwoFortyTwo Mar 16, 2025
be9208c
Increase Minigun max ammo from 100 to 150
FortyTwoFortyTwo Mar 16, 2025
3645409
Remove no reload from Syringe Gun and SMG
FortyTwoFortyTwo Mar 16, 2025
99ee9bc
Give zombie sniper the Tribalman's Shiv
Mikusch Mar 17, 2025
71f3e45
Halve bleeding duration
Mikusch Mar 17, 2025
80792c2
Remove medic call to respawn as special infected
FortyTwoFortyTwo Mar 18, 2025
3f61386
Add basic interval to select zombie for special infected
FortyTwoFortyTwo Mar 18, 2025
f135446
Fix incorrect attrib value for Minigun max ammo
FortyTwoFortyTwo Mar 18, 2025
1de4627
Auto-equip secondary weapons to zombies
FortyTwoFortyTwo Mar 18, 2025
9dbc5a9
Fix medic health degen negated from spitter bleed
FortyTwoFortyTwo Mar 18, 2025
f73c1ab
Slightly increase amount of starting survivors
FortyTwoFortyTwo Mar 18, 2025
76eea4c
Fix attributes not applied on zombie weapons
FortyTwoFortyTwo Mar 18, 2025
a5c7cf2
Improve reliability on Tank throwing rocks
FortyTwoFortyTwo Mar 18, 2025
39f42d1
Increase Tank's max health and movement speed
FortyTwoFortyTwo Mar 18, 2025
5ff57d0
Prevent special infected keeping its own weapons
FortyTwoFortyTwo Mar 18, 2025
8080ff2
Massively increase stalker speed when cloaked
FortyTwoFortyTwo Mar 18, 2025
631e2e0
Increase cooldown hunter able to swing after pouncing a survivor
FortyTwoFortyTwo Mar 18, 2025
673ee02
Remove zombie's dmg penalty from minicrit effects
FortyTwoFortyTwo Mar 18, 2025
117cecc
Add callbacks for taking and dealing damages
FortyTwoFortyTwo Mar 18, 2025
318f321
Add knockback, minicrit and slow swing to Charger
FortyTwoFortyTwo Mar 18, 2025
22dd3ae
Lower Hunter swing cooldown from pounce to 2s
FortyTwoFortyTwo Mar 19, 2025
55085d7
WIP Smoker overhaul
FortyTwoFortyTwo Mar 19, 2025
7f8d12d
Remove small speed bonus from killing spree
FortyTwoFortyTwo Mar 20, 2025
625a152
Overhaul conditions to trigger frenzy and tank
FortyTwoFortyTwo Mar 20, 2025
9bc17c4
Remove zombie dmg scale increase from kill spree
FortyTwoFortyTwo Mar 21, 2025
8307927
Give last survivor 30 seconds of defense buff
FortyTwoFortyTwo Mar 21, 2025
5ab54c2
Bypass map music override for non-music sounds
FortyTwoFortyTwo Mar 21, 2025
6bf3f2b
Make zombie sniper apply jarate on hit
Mikusch Mar 21, 2025
ceb7e57
Add option to only mute SZF musics
FortyTwoFortyTwo Mar 21, 2025
9bda05a
Merge branch '4.7' of https://github.com/redsunservers/SuperZombieFor…
FortyTwoFortyTwo Mar 21, 2025
ac790f2
Remove several unused variables
FortyTwoFortyTwo Mar 21, 2025
9d61d6c
Update authors list
FortyTwoFortyTwo Mar 21, 2025
9d500de
Lower damage requirement to 200 for zombie banners
FortyTwoFortyTwo Mar 22, 2025
2c0322f
Allow dispenser heal survivors with x0.2 rate
FortyTwoFortyTwo Mar 22, 2025
b8e5707
Add 8 seconds cooldown to gain ammo from dispenser
FortyTwoFortyTwo Mar 22, 2025
e86c6ab
Make survivor's dispenser a "mini" with max 100 hp
FortyTwoFortyTwo Mar 22, 2025
ab40122
Prevent dispenser's passive metal generation
FortyTwoFortyTwo Mar 22, 2025
75cbf0d
Prevent survivor Engineer able to pickup buildings
FortyTwoFortyTwo Mar 22, 2025
7053b60
Fix frenzy fast respawn almost never works
FortyTwoFortyTwo Mar 23, 2025
56451f6
Increase radius from survivor for fast respawn
FortyTwoFortyTwo Mar 23, 2025
75fe728
Fix error from invalid fog entity (#173)
FortyTwoFortyTwo Apr 1, 2025
fac8f82
Update calculations for frenzy respawn stress
FortyTwoFortyTwo Apr 1, 2025
01d1bc8
Give little screen shake on dmg taken from charger
FortyTwoFortyTwo Apr 1, 2025
b220765
Fix charger melee swing effects applied on charge
FortyTwoFortyTwo Apr 1, 2025
c75e95c
Add grouping to sounds cfg to support play multiple sounds at same time
FortyTwoFortyTwo Apr 1, 2025
faf7279
Fix fog staying after stun ends
FortyTwoFortyTwo Apr 2, 2025
7313394
Fix error from smoker death without using tongue
FortyTwoFortyTwo Apr 2, 2025
53f6540
Fix newer weapons not able to be picked up
FortyTwoFortyTwo Apr 2, 2025
67c5029
Fix zombie spy not having invis watch
FortyTwoFortyTwo Apr 2, 2025
2dacd50
Improve finding position for frenzy fast spawn
FortyTwoFortyTwo Apr 3, 2025
cb413d3
Increase death requirement for frenzy to trigger
FortyTwoFortyTwo Apr 4, 2025
93f1c75
Lower zombie speed bonus from 40 to 20 for frenzy
FortyTwoFortyTwo Apr 4, 2025
e4922d5
Increase Screamer speed effect from 20 to 40
FortyTwoFortyTwo Apr 4, 2025
c1d62c3
Give victim szf stun effect from smoker grab
FortyTwoFortyTwo Apr 4, 2025
1fb8262
Attempt fix cases smoker get perma frozen
FortyTwoFortyTwo Apr 5, 2025
2926582
Fix special infecteds not getting weapons
FortyTwoFortyTwo Apr 5, 2025
5e4b00b
Improve velocity to grab victim from smoker tongue
FortyTwoFortyTwo Apr 8, 2025
3d9c971
Prevent Tank get defense buff from 3 kills
FortyTwoFortyTwo Apr 8, 2025
0a264ae
Fix any class able to pickup any weapons
FortyTwoFortyTwo Apr 8, 2025
cf1f160
Fix special infecteds not getting weapons, again
FortyTwoFortyTwo Apr 8, 2025
9a5515e
Lower Smoker tongue speed from 1000 to 350
FortyTwoFortyTwo Apr 9, 2025
f8d76aa
Fix zombie spy not having invis watch, again
FortyTwoFortyTwo Apr 9, 2025
bb90fa5
Fix SZF attribs changes carries over team
FortyTwoFortyTwo Apr 9, 2025
fa185a1
Update Smoker tongue texture
FortyTwoFortyTwo Apr 9, 2025
b16a4c4
Increase chance for tank's rare debris
FortyTwoFortyTwo Apr 9, 2025
23fa09b
Halve chance for spawn weapons to reappear
FortyTwoFortyTwo Apr 9, 2025
6899871
Properly randomize weapons from entity index
FortyTwoFortyTwo Apr 9, 2025
4e36f04
Make minicrit and defense pickups model smaller
FortyTwoFortyTwo Apr 9, 2025
03b414d
Use rage instead of right click for smoker tongue
FortyTwoFortyTwo Apr 9, 2025
d4248bf
Fix error from Smoker when client disconnects
FortyTwoFortyTwo Apr 9, 2025
22fff2b
Fix incorrect convar value for spawn weapon
FortyTwoFortyTwo Apr 9, 2025
122f29e
Increase rare weapon cap from 15 to 22
FortyTwoFortyTwo Apr 10, 2025
2896e26
Increase chance for rare weapon from 1 in 6 to 20%
FortyTwoFortyTwo Apr 10, 2025
0189c8f
Remove survivor and zombie medic degen
FortyTwoFortyTwo Apr 10, 2025
475112d
Update Bonk weapon rarity from common to uncommon
FortyTwoFortyTwo Apr 10, 2025
b0192c9
Increase Hunter pounce cooldown from 3s to 6s (#113)
Waifers Apr 10, 2025
e510947
Replace +0.15 to *1.15 for frenzy dmg increase
FortyTwoFortyTwo Apr 10, 2025
c15f4c8
Lower zombie's increased attack damage from dmg scale
FortyTwoFortyTwo Apr 10, 2025
c851a2f
Update translations on Hunter pounce cooldown
FortyTwoFortyTwo Apr 10, 2025
e9fc0b3
Replace Half-Zatoichi penalty to 15% hp on kill
FortyTwoFortyTwo Apr 10, 2025
dd5db9d
Increase Flamethrower max ammo from 100 to 150
FortyTwoFortyTwo Apr 10, 2025
75a3e96
Use skin instead of recolor for pickups
FortyTwoFortyTwo Apr 10, 2025
04f97f8
Replace medkit and ammo pickups to big heal + ammo pickup
FortyTwoFortyTwo Apr 10, 2025
4c65318
Increase minicrit and defense pickups to 45s
FortyTwoFortyTwo Apr 10, 2025
a3d0c15
Lower chance for pickups to appear from 10% to 7%
FortyTwoFortyTwo Apr 10, 2025
2834013
Fix error from smoker beam
FortyTwoFortyTwo Apr 11, 2025
c48bfe5
Improve several weapons origin and angles offset
FortyTwoFortyTwo Apr 11, 2025
908815e
Use non-workshop weapon models whenever possible
FortyTwoFortyTwo Apr 11, 2025
b4d6582
Lower chance even further to re-use spawn weapons
FortyTwoFortyTwo Apr 11, 2025
29d9afa
Fix health hud shown after death during stun
FortyTwoFortyTwo Apr 11, 2025
0674415
Prevent Scout able to double-jump while stunned
FortyTwoFortyTwo Apr 11, 2025
ad2e209
Improve tongue angle when Smoker looks downward
FortyTwoFortyTwo Apr 11, 2025
b99e838
Update requirements for frenzy and tank triggers
FortyTwoFortyTwo Apr 11, 2025
d9d5ccd
Increase movement penalty for tongue victims
FortyTwoFortyTwo Apr 11, 2025
23e846d
Improve zombie check for survivor death related to event triggers
FortyTwoFortyTwo Apr 11, 2025
6d11d9b
Evenly distribute spawn weapons for each 9 classes
FortyTwoFortyTwo Apr 11, 2025
7168d6b
Increase SMG max ammo to 125
FortyTwoFortyTwo Apr 11, 2025
057b52e
Bring back no reload necessary to Syringe Gun
FortyTwoFortyTwo Apr 11, 2025
e625a6b
Update Winger, Huntsman, and Cozy Camper rarity
FortyTwoFortyTwo Apr 11, 2025
27891a3
Fix spitter death gas spawning in the floor
Mikusch Apr 11, 2025
bfc2605
Use the established code style
Mikusch Apr 11, 2025
619295c
Try prevent frenzy spawn underneath survivors
FortyTwoFortyTwo Apr 11, 2025
206c444
Increase Tank HP per survivor from 400 to 500
FortyTwoFortyTwo Apr 11, 2025
4c13d69
Fix Eureka Effect giving 9 metal instead of 10
FortyTwoFortyTwo Apr 16, 2025
4a0b35b
Add option to disable sounds and keep music
FortyTwoFortyTwo Apr 16, 2025
c209df8
Remove team change prevention during grace
FortyTwoFortyTwo Apr 16, 2025
def9375
Count unassigned users to calculate zombie ratio
FortyTwoFortyTwo Apr 16, 2025
0c17425
Revert zombie sniper changes back to Bushwaka
FortyTwoFortyTwo Apr 16, 2025
8914b55
Lower charger swing speed penalty from 60% to 40%
FortyTwoFortyTwo Apr 16, 2025
218cb62
Double the cooldown for frenzy respawn stress
FortyTwoFortyTwo Apr 16, 2025
b692010
Prevent frenzy speed stacking from other bonuses
FortyTwoFortyTwo Apr 16, 2025
af4116d
Update a few zombie regen values
FortyTwoFortyTwo Apr 16, 2025
e018882
Limit amount of ammo/hp given from dispenser
FortyTwoFortyTwo Apr 17, 2025
aaab0e8
Double hp and ammo gain rate from dispenser
FortyTwoFortyTwo Apr 17, 2025
948d5f6
Re-allow Engineer able to pickup buildings
FortyTwoFortyTwo Apr 17, 2025
d9c8ff5
Visually display one less second for rage cooldown
FortyTwoFortyTwo Apr 17, 2025
f573284
Lower death threshold for events during early game
FortyTwoFortyTwo Apr 17, 2025
949cb85
Fix grayscale effect when joining spectator team
FortyTwoFortyTwo Apr 17, 2025
e5071cd
Fix Boomer rage running explosion code twice
FortyTwoFortyTwo Apr 17, 2025
f5ff440
Allow glow callout any non-spawn weapons
FortyTwoFortyTwo Apr 17, 2025
ca206f1
Auto-glow a weapon after switching out from one
FortyTwoFortyTwo Apr 17, 2025
0e30c15
Ever so slight increase knockback from Atomizer
FortyTwoFortyTwo Apr 17, 2025
c98e327
Give Third Degree 30% dmg bonus while healed
FortyTwoFortyTwo Apr 17, 2025
f2112c1
Bring back 1000hu Smoker tongue speed for extends
FortyTwoFortyTwo Apr 19, 2025
08feb99
Fix edge case Smoker able to instastun victim
FortyTwoFortyTwo Apr 19, 2025
4597d3a
Turn off debug convar
FortyTwoFortyTwo Apr 19, 2025
35dea87
Bump SourceMod version to 1.12
FortyTwoFortyTwo Apr 19, 2025
04a1fae
Add forward on Smoker grabbing victim
FortyTwoFortyTwo Apr 19, 2025
b477e7d
Merge pull request #174 from redsunservers/4.7
FortyTwoFortyTwo Apr 21, 2025
1ef6cfa
Auto-create release on master push
FortyTwoFortyTwo Apr 22, 2025
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2 changes: 1 addition & 1 deletion .github/workflows/compile.yml
Original file line number Diff line number Diff line change
Expand Up @@ -10,7 +10,7 @@ jobs:

strategy:
matrix:
version: ["1.11", "1.12"]
version: ["1.12", "1.13"]

steps:
- name: Checkout
Expand Down
11 changes: 6 additions & 5 deletions .github/workflows/package.yml
Original file line number Diff line number Diff line change
Expand Up @@ -14,7 +14,7 @@ jobs:

- name: Environments
run: |
echo "SM_VERSION=1.11" >> $GITHUB_ENV
echo "SM_VERSION=1.12" >> $GITHUB_ENV
echo "PLUGIN_VERSION_REVISION<<EOF" >> $GITHUB_ENV
git rev-list --count HEAD >> $GITHUB_ENV
echo 'EOF' >> $GITHUB_ENV
Expand All @@ -36,8 +36,9 @@ jobs:
run: |
bash scripts/package.sh

- name: Upload Artifacts
uses: actions/upload-artifact@master
- name: Release
uses: softprops/action-gh-release@v2
with:
name: SuperZombieFortress-${{env.PLUGIN_VERSION}}.${{env.PLUGIN_VERSION_REVISION}}
path: ./build/package
files: build/SuperZombieFortress-${{ env.PLUGIN_VERSION }}.${{ env.PLUGIN_VERSION_REVISION }}.zip
tag_name: ${{ env.PLUGIN_VERSION }}.${{ env.PLUGIN_VERSION_REVISION }}
generate_release_notes: true
5 changes: 2 additions & 3 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -16,11 +16,10 @@ Plugin originally based off [MekuCube's 1.05 version](https://forums.alliedmods.
- [Mapping](https://github.com/redsunservers/SuperZombieFortress/wiki/Mapping-for-Super-Zombie-Fortress)

## Builds
All builds can be found [here](https://github.com/redsunservers/SuperZombieFortress/actions?query=workflow%3APackage+branch%3Amaster).
To download latest build version, select latest package then "Artifacts" button at top right.
All builds can be found in [releases](https://github.com/redsunservers/SuperZombieFortress/releases) page, auto-built on every commits done in master branch.

# Required Plugin/Extension Dependencies
- SourceMod 1.11
- SourceMod 1.12
- [tf2attributes](https://forums.alliedmods.net/showthread.php?t=210221)
- [tf_econ_data](https://forums.alliedmods.net/showthread.php?t=315011)
- [morecolors](https://forums.alliedmods.net/showthread.php?t=185016) (Only needed if recompiling)
120 changes: 95 additions & 25 deletions addons/sourcemod/configs/szf/classes.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -11,9 +11,7 @@
//Zombie and Infected
// regen Health regenerated every second.
// degen Overheal lost every second.
// spree Speed bonus multiplier for amount of zombies killed.
// horde Speed bonus multiplier for amount of zombies in a horde.
// maxspree Maximum speed bonus multiplier for amount of zombies killed.
// maxhorde Maximum speed bonus multiplier for amount of zombies in a horde.
// class Class the player is forced as.
// glow Whenever if infected should always glow.
Expand All @@ -29,9 +27,11 @@
// callback_rage Callback to use on rage.
// callback_think Callback to use on every frame.
// callback_touch Callback to use when player touches someone
// callback_damage Callback to use when player takes damage
// callback_attack Callback to use when player deals damage
// callback_death Callback to use on death.

//Below is for "weapon"
//Below is for "weapon", if there are multiple under same weapon slot, only one would be used at random
// index Weapon index.
// attrib Extra attributes to add.
// logname Log name to override as.
Expand Down Expand Up @@ -80,7 +80,7 @@

"medic"
{
"regen" "-1"
"regen" "0"
"menu" "Menu_ClassesSurvivorsMedic"
}

Expand All @@ -104,11 +104,9 @@
{
"regen" "2"
"degen" "3"
"spree" "1.0"
"horde" "2.0"
"maxspree" "20.0"
"maxhorde" "20.0"
"ragecooldown" "31"
"ragecooldown" "30"
"callback_rage" "Infected_DoGenericRage"
}

Expand All @@ -118,6 +116,16 @@
"menu" "Menu_ClassesInfectedScout"
"viewmodel" "models/kirillian/weapons/c_models/c_scout_arms_zombie.mdl"

"weapon"
{
"index" "46" // Bonk! Atomic Punch
}

"weapon"
{
"index" "163" // Crit-a-Cola
}

"weapon"
{
"index" "44" // Sandman
Expand All @@ -128,26 +136,37 @@
{
"regen" "1"
"degen" "5"
"spree" "0.8"
"horde" "1.2"
"maxspree" "10.0"
"maxhorde" "10.0"
"menu" "Menu_ClassesInfectedSoldier"
"viewmodel" "models/kirillian/weapons/c_models/c_soldier_arms_zombie.mdl"

"weapon"
{
"index" "128" // Equalizer
"index" "129" // Buff Banner
}

"weapon"
{
"index" "226" // Battalion's Backup
}

"weapon"
{
"index" "354" // Concheror
}

"weapon"
{
"index" "128" // Equalizer
}
}

"pyro"
{
"regen" "1"
"degen" "4"
"spree" "0.8"
"horde" "1.2"
"maxspree" "10.0"
"maxhorde" "10.0"
"menu" "Menu_ClassesInfectedPyro"
"viewmodel" "models/kirillian/weapons/c_models/c_pyro_arms_zombie.mdl"
Expand All @@ -163,9 +182,7 @@
{
"regen" "1"
"degen" "4"
"spree" "0.8"
"horde" "1.2"
"maxspree" "10.0"
"maxhorde" "10.0"
"menu" "Menu_ClassesInfectedDemoman"
"viewmodel" "models/kirillian/weapons/c_models/c_demo_arms_zombie.mdl"
Expand All @@ -180,13 +197,31 @@
{
"regen" "1"
"degen" "6"
"spree" "0.8"
"horde" "1.2"
"maxspree" "10.0"
"maxhorde" "10.0"
"menu" "Menu_ClassesInfectedHeavy"
"viewmodel" "models/kirillian/weapons/c_models/c_heavy_arms_zombie.mdl"

"weapon"
{
"index" "42" // Sandvich
}

"weapon"
{
"index" "159" // Dalokohs Bar
}

"weapon"
{
"index" "311" // Buffalo Steak Sandvich
}

"weapon"
{
"index" "1190" // Second Banana
}

"weapon"
{
"index" "5" // Fists
Expand All @@ -203,11 +238,26 @@
"index" "142" // Gunslinger
"attrib" "81 ; 0.5 ; 343 ; 2.0 ; 344 ; 0.75" // 100 max metal, less fire rate, and range for sentry
}

"weapon"
{
"index" "25" // Construction PDA
}

"weapon"
{
"index" "26" // Destruction PDA
}

"weapon"
{
"index" "28" // Toolbox
}
}

"medic"
{
"regen" "-1"
"regen" "0"
"degen" "4"
"menu" "Menu_ClassesInfectedMedic"
"viewmodel" "models/kirillian/weapons/c_models/c_medic_arms_zombie.mdl"
Expand All @@ -223,6 +273,21 @@
"menu" "Menu_ClassesInfectedSniper"
"viewmodel" "models/kirillian/weapons/c_models/c_sniper_arms_zombie.mdl"

"weapon"
{
"index" "57" // Razorback
}

"weapon"
{
"index" "231" // Darwin's Danger Shield
}

"weapon"
{
"index" "642" // Cozy Camper
}

"weapon"
{
"index" "232" // Bushwacka
Expand Down Expand Up @@ -265,12 +330,13 @@
"callback_spawn" "Infected_OnTankSpawn"
"callback_rage" "Infected_DoTankThrow"
"callback_think" "Infected_OnTankThink"
"callback_damage" "Infected_OnTankDamage"
"callback_death" "Infected_OnTankDeath"

"weapon"
{
"index" "5" // Fists
"attrib" "107 ; 1.8 ; 236 ; 1.0 ; 329 ; 0.0 ; 405 ; 0.0" // move speed bonus, weapon blocks healing, airblast immunity, vertical airblast immunity
"attrib" "107 ; 2.0 ; 236 ; 1.0 ; 329 ; 0.0 ; 405 ; 0.0" // move speed bonus, weapon blocks healing, airblast immunity, vertical airblast immunity
"logname" "infection_heavy"
"iconname" "infection_heavy"
}
Expand Down Expand Up @@ -309,14 +375,16 @@
"viewmodel_anim" "1"

"sound_spawn" "szf/music/bacteria/chargerbacterias.mp3"
"ragecooldown" "16"
"ragecooldown" "15"
"callback_spawn" "Infected_OnChargerSpawn"
"callback_rage" "Infected_DoChargerCharge"
"callback_think" "Infected_OnChargerThink"
"callback_attack" "Infected_OnChargerAttack"

"weapon"
{
"index" "5" // Fists
"attrib" "5 ; 1.4" // Fire rate penalty
"logname" "gloves"
"iconname" "gloves"
}
Expand All @@ -330,7 +398,7 @@
"message" "SpecialInfected_Screamer"
"menu" "Menu_ClassesInfectedSpecialScreamer"
"worldmodel" "models/kirillian/infected/benic_v2.mdl"
"ragecooldown" "21"
"ragecooldown" "20"
"callback_rage" "Infected_DoScreamerRage"
"callback_think" "Infected_OnScreamerThink"

Expand Down Expand Up @@ -375,7 +443,7 @@
"viewmodel_anim" "1"

"sound_spawn" "szf/music/bacteria/hunterbacterias.mp3"
"ragecooldown" "3"
"ragecooldown" "5"
"callback_rage" "Infected_DoHunterJump"
"callback_think" "Infected_OnHunterThink"
"callback_touch" "Infected_OnHunterTouch"
Expand All @@ -392,7 +460,6 @@
"smoker"
{
"class" "sniper"
"health" "-55"
"message" "SpecialInfected_Smoker"
"menu" "Menu_ClassesInfectedSpecialSmoker"

Expand All @@ -401,8 +468,11 @@
"viewmodel_anim" "1"

"sound_spawn" "szf/music/bacteria/smokerbacterias.mp3"
"callback_rage" "Infected_DoNoRage"
"ragecooldown" "0"
"callback_rage" "Infected_StartSmokerBeam"
"callback_think" "Infected_OnSmokerThink"
"callback_damage" "Infected_OnSmokerDamage"
"callback_death" "Infected_EndSmokerBeam"

"weapon"
{
Expand All @@ -423,7 +493,7 @@
"viewmodel_anim" "1"

"sound_spawn" "szf/music/bacteria/spitterbacterias.mp3"
"ragecooldown" "16"
"ragecooldown" "15"
"callback_rage" "Infected_DoSpitterGas"
"callback_death" "Infected_OnSpitterDeath"

Expand Down Expand Up @@ -452,7 +522,7 @@
"viewmodel_anim" "1"

"sound_spawn" "szf/music/bacteria/jockeybacterias.mp3"
"ragecooldown" "6"
"ragecooldown" "5"
"callback_rage" "Infected_DoJockeyJump"
"callback_think" "Infected_OnJockeyThink"
"callback_touch" "Infected_OnJockeyTouch"
Expand Down
4 changes: 2 additions & 2 deletions addons/sourcemod/configs/szf/debris.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -24,7 +24,7 @@
{
"scale" "2.0"
"angle" "0 270 0"
"chance" "0.01"
"chance" "0.05"
}

"models/soldier_statue/soldier_statue.mdl"
Expand All @@ -33,6 +33,6 @@
"offset" "0 -48 0"
"angle" "0 0 -90"
"iconname" "saxxy"
"chance" "0.01"
"chance" "0.05"
}
}
3 changes: 3 additions & 0 deletions addons/sourcemod/configs/szf/reskins.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -64,6 +64,9 @@
//Wrangler
"140" "1086 30668"

//Construction PDA
"25" "737"

//Medic
//Syringe Gun
"17" "204"
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