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29d72a7
Remove Detect Alignment cantrip
ammalagonc May 2, 2026
9026efc
remove spell references
ammalagonc May 2, 2026
62f0fff
Update packs/pf2e/bestiary-family-ability-glossary/vampire/vampire-st…
ammalagonc May 2, 2026
a2c8174
Update description formatting for faceless butcher
ammalagonc May 2, 2026
2e5388d
Update description formatting for Vanish Man
ammalagonc May 2, 2026
7cb2112
Update skarja.json
ammalagonc May 2, 2026
d52e28f
Modify description formatting for visitant spells
ammalagonc May 2, 2026
a1bafe6
Update skarjas-heartstone.json
ammalagonc May 2, 2026
7fa40bc
strigoi updates
ammalagonc May 2, 2026
df9e003
Update rukh.json
ammalagonc May 2, 2026
65ec361
restore strigoi stuff
ammalagonc May 2, 2026
19fe7cc
Merge branch 'detect-alignment-cantrip-v20260501' of https://github.c…
ammalagonc May 2, 2026
827a7fb
Update description for detector stone equipment
ammalagonc May 2, 2026
4c4005b
Update vampire-strigoi-drink-essence.json
ammalagonc May 2, 2026
52274f9
Fix description formatting for strigoi's blood drain
ammalagonc May 2, 2026
cf4101c
Update packs/pf2e/bestiary-family-ability-glossary/vampire/vampire-st…
ammalagonc May 2, 2026
00bd99b
more changes cause I re-read the changes made in Shades of Blood and …
ammalagonc May 2, 2026
bdc1132
And another batch of changes
ammalagonc May 2, 2026
de85e18
Update static/lang/re-en.json
ammalagonc May 3, 2026
df49251
More changes
ammalagonc May 3, 2026
c7a84d2
Merge branch 'detect-alignment-cantrip-v20260501' of https://github.c…
ammalagonc May 3, 2026
974ada9
Add remastered strigoi actors
ammalagonc May 3, 2026
64b4087
add remaster actors for real
ammalagonc May 3, 2026
d6b36a3
automate domain of dusk damage calculation and brush up actors
ammalagonc May 4, 2026
5a5d71c
Apply suggestions from code review
ammalagonc May 5, 2026
6f00e57
Update description for Okoa in JSON file
ammalagonc May 5, 2026
713fcb9
more changes
ammalagonc May 5, 2026
1161f86
rRevertIWR changes to use RE instead.
ammalagonc May 6, 2026
238f541
Apply suggestions from code review
ammalagonc May 8, 2026
6fd6752
Update packs/pf2e/shades-of-blood-bestiary/book-3-to-blot-out-the-sun…
ammalagonc May 8, 2026
a2d88a0
Update rukh.json
ammalagonc May 8, 2026
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This file was deleted.

Original file line number Diff line number Diff line change
Expand Up @@ -12,12 +12,12 @@
},
"category": "offensive",
"description": {
"value": "<p><strong>Requirements</strong> A @UUID[Compendium.pf2e.conditionitems.Item.Grabbed], @UUID[Compendium.pf2e.conditionitems.Item.Paralyzed], @UUID[Compendium.pf2e.conditionitems.Item.Restrained], @UUID[Compendium.pf2e.conditionitems.Item.Unconscious], or willing creature is within the strigoi's reach</p>\n<hr />\n<p><strong>Effect</strong> The strigoi sinks their fangs into the targeted creature to drink its blood and draw out its vital essence. This requires an @Check[athletics|defense:fortitude] check against the creature's Fortitude DC if the creature is grabbed and is automatic for any of the other conditions. The creature becomes @UUID[Compendium.pf2e.conditionitems.Item.Drained]{Drained 1} and @UUID[Compendium.pf2e.conditionitems.Item.Stupefied]{Stupefied 1}, and the strigoi regains HP equal to 10% of their maximum HP, gaining any excess HP as temporary Hit Points. Drinking Essence from a creature that's already drained or stupefied doesn't restore any HP, but increases either the creature's drained condition value or its stupefied condition value by 1 (whichever value is lesser is increased; if both values are equal, then the strigoi chooses which condition to increase the value of).</p>\n<p>A victim's drained condition decreases by 1 per week. A blood transfusion, which requires a successful @Check[medicine|dc:20] check and sufficient blood or a blood donor, reduces the drained value by 1 after 10 minutes.</p>\n<p>A victim's stupefied condition decreases by 1 per day after performing daily preparations. If the daily preparations are done in full sunlight, the stupefied condition is removed entirely.</p>"
"value": "<p><strong>Requirements</strong> A @UUID[Compendium.pf2e.conditionitems.Item.Grabbed], @UUID[Compendium.pf2e.conditionitems.Item.Paralyzed], @UUID[Compendium.pf2e.conditionitems.Item.Restrained], @UUID[Compendium.pf2e.conditionitems.Item.Unconscious], or willing creature is within the strigoi's reach</p><hr /><p><strong>Effect</strong> The strigoi sinks their fangs into the targeted creature to drink its blood and draw out its vital essence. This requires an @Check[athletics|against:fortitude] check against the creature's Fortitude DC if the creature is grabbed and is automatic for any of the other conditions. The creature becomes @UUID[Compendium.pf2e.conditionitems.Item.Drained]{Drained 1} and @UUID[Compendium.pf2e.conditionitems.Item.Stupefied]{Stupefied 1}, and the strigoi regains HP equal to 10% of their maximum HP, gaining any excess HP as temporary Hit Points. Drinking Essence from a creature that's already drained or stupefied doesn't restore any HP but increases either the creature's drained condition value or its stupefied condition value by 1 (whichever value is lesser is increased; if both values are equal, then the strigoi chooses which condition to increase the value of).</p>\n<p>A victim's drained condition decreases by 1 per week. A blood transfusion, which requires a successful @Check[medicine|dc:20] check and sufficient blood or a blood donor, reduces the drained value by 1 after 10 minutes.</p>\n<p>A victim's stupefied condition decreases by 1 per day after performing daily preparations. If the daily preparations are done in full sunlight, the stupefied condition is removed entirely.</p>"
},
"publication": {
"license": "OGL",
"remaster": false,
"title": "Pathfinder Adventure: Shadows at Sundown"
"license": "ORC",
"remaster": true,
"title": "Pathfinder Adventure Path #215: To Blot Out the Sun"
},
"rules": [],
"traits": {
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Original file line number Diff line number Diff line change
Expand Up @@ -15,9 +15,9 @@
"value": "<p>Strigoi can cast @UUID[Compendium.pf2e.spells-srd.Item.Levitate] at will as a divine innate spell; when they do so, they appear to ascend or descend on a coiling mass of shadows.</p>"
},
"publication": {
"license": "OGL",
"remaster": false,
"title": "Pathfinder Adventure: Shadows at Sundown"
"license": "ORC",
"remaster": true,
"title": "Pathfinder Adventure Path #215: To Blot Out the Sun"
},
"rules": [],
"traits": {
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Original file line number Diff line number Diff line change
@@ -0,0 +1,32 @@
{
"_id": "8IQqWkLqzvWA1JRJ",
"folder": "Pycs65tqRMBiiARd",
"img": "systems/pf2e/icons/actions/Passive.webp",
"name": "(Vampire, Strigoi Progenitor) Create Servitor",
"system": {
"actionType": {
"value": "passive"
},
"actions": {
"value": null
},
"category": "offensive",
"description": {
"value": "<p>If a creature dies after being reduced to 0 HP by Domain of Dusk or Drink Essence, the strigoi can turn this victim into a vampire servitor by donating some of their own blood to the victim and burying the victim in earth for 3 nights.</p>\n<p>A victim that's 8th level or higher becomes a strigoi servant, while a lower-level victim instead becomes a moroi vampire.</p>\n<p>A vampiric servitor is compelled to obey its creator, but if a vampire controls too many vampiric servitors at once (as determined by the GM), or if the servitor is a higher level than the vampire that created it, strong-willed servitors can free themselves by succeeding at a @Check[will|against:will] saving throw against the vampire's Will DC.</p>"
},
"publication": {
"license": "ORC",
"remaster": true,
"title": "Pathfinder Adventure Path #215: To Blot Out the Sun"
},
"rules": [],
"traits": {
"rarity": "common",
"value": [
"divine",
"downtime"
]
}
},
"type": "action"
}

This file was deleted.

Original file line number Diff line number Diff line change
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{
"_id": "AzvCvgx9SUAB2blo",
"folder": "Pycs65tqRMBiiARd",
"img": "systems/pf2e/icons/actions/TwoActions.webp",
"name": "(Vampire, Strigoi Progenitor) Domain of Dusk",
"system": {
"actionType": {
"value": "action"
},
"actions": {
"value": 2
},
"category": "defensive",
"description": {
"value": "<p><strong>Frequency</strong> once per minute</p><hr /><p><strong>Effect</strong> With a wave of their hand, the strigoi calls forth vile ruination from the surrounding shadows, causing coils of darkness and shadowy bats, rats, and wolves to lash out at living targets in a @Template[type:emanation|distance:30]. Living creatures in this area take @Damage[floor(1 + @actor.level/2)d6[void]|options:area-damage] damage + 1d6 void damage per 2 levels possessed by the strigoi with a @Check[fortitude|dc:|basic|options:area-effect,inflicts:dazzled,inflicts:blinded] save against the DC of the strigoi's level. A creature that fails this save is also @UUID[Compendium.pf2e.conditionitems.Item.Dazzled] by the darkness for 1 round (or @UUID[Compendium.pf2e.conditionitems.Item.Blinded] for 1 round and then dazzled for 1 round on a critical failure).</p>"
},
"frequency": {
"max": 1,
"per": "PT1M"
},
"publication": {
"license": "ORC",
"remaster": true,
"title": "Pathfinder Adventure Path #215: To Blot Out the Sun"
},
"rules": [],
"traits": {
"rarity": "common",
"value": [
"divine",
"shadow"
]
}
},
"type": "action"
}
Original file line number Diff line number Diff line change
Expand Up @@ -12,12 +12,12 @@
},
"category": "offensive",
"description": {
"value": "<p><strong>Requirements</strong> A @UUID[Compendium.pf2e.conditionitems.Item.Grabbed], @UUID[Compendium.pf2e.conditionitems.Item.Paralyzed], @UUID[Compendium.pf2e.conditionitems.Item.Restrained], @UUID[Compendium.pf2e.conditionitems.Item.Unconscious], or willing creature is within the strigoi's reach</p>\n<hr />\n<p><strong>Effect</strong> The strigoi progenitor sinks their fangs into the targeted creature to drink its blood and draw out its vital essence. This requires an @Check[athletics|defense:fortitude] check against the creature's Fortitude DC if the creature is grabbed and is automatic for any of the other conditions. The creature becomes @UUID[Compendium.pf2e.conditionitems.Item.Drained]{Drained 2} and @UUID[Compendium.pf2e.conditionitems.Item.Stupefied]{Stupefied 2}, and the strigoi regains HP equal to 10% of their maximum HP, gaining any excess HP as temporary Hit Points. Drinking Essence from a creature that's already drained or stupefied doesn't restore any HP, but increases either the creature's drained condition value or its stupefied condition value by 1 (whichever value is lesser is increased; if both values are equal, then the strigoi chooses which condition to increase the value of).</p>\n<p>A victim's drained condition decreases by 1 per week. A blood transfusion, which requires a successful @Check[medicine|dc:20] check and sufficient blood or a blood donor, reduces the drained value by 1 after 10 minutes.</p>\n<p>A victim's stupefied condition decreases by 1 per day after performing daily preparations. If the daily preparations are done in full sunlight, the stupefied condition is removed entirely.</p>"
"value": "<p><strong>Requirements</strong> A @UUID[Compendium.pf2e.conditionitems.Item.Grabbed], @UUID[Compendium.pf2e.conditionitems.Item.Paralyzed], @UUID[Compendium.pf2e.conditionitems.Item.Restrained], @UUID[Compendium.pf2e.conditionitems.Item.Unconscious], or willing creature is within the strigoi's reach</p>\n<hr />\n<p><strong>Effect</strong> The strigoi progenitor sinks their fangs into the targeted creature to drink its blood and draw out its vital essence. This requires an @Check[athletics|against:fortitude] check against the creature's Fortitude DC if the creature is grabbed and is automatic for any of the other conditions. The creature becomes @UUID[Compendium.pf2e.conditionitems.Item.Drained]{Drained 2} and @UUID[Compendium.pf2e.conditionitems.Item.Stupefied]{Stupefied 2}, and the strigoi regains HP equal to 10% of their maximum HP, gaining any excess HP as temporary Hit Points. Drinking Essence from a creature that's already drained or stupefied doesn't restore any HP, but increases either the creature's drained condition value or its stupefied condition value by 1 (whichever value is lesser is increased; if both values are equal, then the strigoi chooses which condition to increase the value of).</p>\n<p>A victim's drained condition decreases by 1 per week. A blood transfusion, which requires a successful @Check[medicine|dc:20] check and sufficient blood or a blood donor, reduces the drained value by 1 after 10 minutes.</p>\n<p>A victim's stupefied condition decreases by 1 per day after performing daily preparations. If the daily preparations are done in full sunlight, the stupefied condition is removed entirely.</p>"
},
"publication": {
"license": "OGL",
"remaster": false,
"title": "Pathfinder Adventure: Shadows at Sundown"
"license": "ORC",
"remaster": true,
"title": "Pathfinder Adventure Path #215: To Blot Out the Sun"
},
"rules": [],
"traits": {
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Original file line number Diff line number Diff line change
Expand Up @@ -12,12 +12,12 @@
},
"category": "defensive",
"description": {
"value": "<p><strong>Trigger</strong> The strigoi is reduced to 0 HP</p>\n<hr />\n<p><strong>Effect</strong> The strigoi uses Shadow Form. It can take move actions to move toward its coffin even though it's at 0 HP. While at 0 HP in this form, the strigoi is unaffected by further damage. Once the strigoi reaches its coffin, or if it hasn't done so within 2 hours, it automatically returns to its physical form, @UUID[Compendium.pf2e.conditionitems.Item.Unconscious].</p>"
"value": "<p><strong>Trigger</strong> The strigoi is reduced to 0 HP</p>\n<hr />\n<p><strong>Effect</strong> The strigoi uses Shadow Form. They can take move actions to move toward their coffin even though they're at 0 HP. While at 0 HP in this form, the strigoi is unaffected by further damage. Once the strigoi reaches their coffin, or if they haven't done so within 2 hours, they automatically return to their physical form, @UUID[Compendium.pf2e.conditionitems.Item.Unconscious].</p>"
},
"publication": {
"license": "OGL",
"remaster": false,
"title": "Pathfinder Adventure: Shadows at Sundown"
"license": "ORC",
"remaster": true,
"title": "Pathfinder Adventure Path #215: To Blot Out the Sun"
},
"rules": [],
"traits": {
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Original file line number Diff line number Diff line change
Expand Up @@ -15,9 +15,9 @@
"value": "<p>The strigoi reverts to pure shadow and absorbs its body and its gear into the darkness, or it shifts back to its physical form. In shadow form, the strigoi gains a climb Speed equal to its land Speed and can move through any gap that isn't airtight. However, it can only move along solid surfaces that aren't highly reflective, not liquid or mirrored surfaces. If the surface it's on is destroyed, the strigoi returns to physical form and is @UUID[Compendium.pf2e.conditionitems.Item.Stunned]{Stunned 1}. The strigoi loses fast healing while in shadow form but can remain in shadow form indefinitely.</p>\n<p>A strigoi that is exposed to sunlight while in shadow form becomes @UUID[Compendium.pf2e.conditionitems.Item.Slowed]{Slowed 2} and must attempt a @Check[flat|dc:16] at the end of each of its turns. If it fails this flat check, it is destroyed, the shadow vanishing with a blood-curdling wail.</p>"
},
"publication": {
"license": "OGL",
"remaster": false,
"title": "Pathfinder Adventure: Shadows at Sundown"
"license": "ORC",
"remaster": true,
"title": "Pathfinder Adventure Path #215: To Blot Out the Sun"
},
"rules": [],
"traits": {
Expand Down
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