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#pragma once | ||
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#include <string> | ||
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namespace SPQR | ||
{ | ||
/************ GAME CONTROLLER ************/ | ||
static const std::string IP_GOALIE = "10.0.19.14"; | ||
static const int CHEST_BUTTON_MANUAL_GAME_CONTROLLER_PORT = 18003; | ||
static const int FIELD_DIMENSION_X = 3000; | ||
static const int FIELD_DIMENSION_Y = 2000; | ||
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static const unsigned int POLICY = 0; ///{STABLE ="0", S_POSITIONIG_X ="1", S_POSITIONIG_XY ="2", WALL ="3", TANK ="4", STATIC_POSITIONG="5"}; | ||
static const unsigned int STRATEGY = 0; ///{DRIBBLING ="0", PASSING ="1"}; | ||
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static const float TURN_VALID_THS = 10; /// degree | ||
static const float TURN_EXCESS = 10; | ||
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static const int COORDINATION_PORT_NUMBER = 11937; | ||
static const int MAXIMUM_DISTANCE_BALL_VIEWED = 6000; | ||
static const int MAXIMUM_DISTANCE_ON_THE_FIELD = 11000; | ||
static const unsigned int TABLE_ROWS = 5; /// TABLE_ROWS also equals to the number of roles. | ||
static const unsigned int ACTIVE_ROLES = 5; /// Active roles (including the goalie) => max 5 (goalie, defender, supporter, jolly, striker) | ||
static const unsigned int TABLE_COLUMNS = ACTIVE_ROLES+4; | ||
static const unsigned int DEAD_ROBOT_TIME_THRESHOLD = 5000; | ||
static const unsigned int HYSTERESIS_PERIOD_IN_CYCLES = 100; | ||
static const unsigned int COORDINATION_INFORMATION_NETWORK_FREQUENCY = 10; /// FREQUENCY! | ||
static const unsigned int FALL_DOWN_PENALTY = 200; | ||
static const unsigned int TIME_TO_GET_UP = 10000; | ||
static const unsigned int MOVING_BALL_MIN_VELOCITY = 10; /// [mm/s] | ||
static const unsigned int SUPPORTER_MIN_TIME_WHEN_LAST_SEEN = 500; /// [ms] | ||
static const unsigned int DEFENDER_MIN_TIME_WHEN_LAST_SEEN = 500; /// [ms] | ||
static const unsigned int JOLLY_MIN_TIME_WHEN_LAST_SEEN = 500; /// [ms] | ||
static const int MINIMUM_PASSING_DISTANCE = 1000; /// [mm] | ||
static const int HYSTERESIS_BOUND_DISTANCE = 300; /// [mm] | ||
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static const float DEFENDER_KICKOFF_DEFAULT_POSITION_X = -0.55 * FIELD_DIMENSION_X; | ||
static const float DEFENDER_KICKOFF_DEFAULT_POSITION_Y = 0.13 * FIELD_DIMENSION_Y; | ||
static const float DEFENDER_NO_KICKOFF_DEFAULT_POSITION_X = -0.55 * FIELD_DIMENSION_X; | ||
static const float DEFENDER_NO_KICKOFF_DEFAULT_POSITION_Y = 0.13 * FIELD_DIMENSION_Y; | ||
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static const float SUPPORTER_KICKOFF_DEFAULT_POSITION_X = -0.27 * FIELD_DIMENSION_X; | ||
static const float SUPPORTER_KICKOFF_DEFAULT_POSITION_Y = 0.33 * FIELD_DIMENSION_Y; | ||
static const float SUPPORTER_NO_KICKOFF_DEFAULT_POSITION_X = -0.27 * FIELD_DIMENSION_X; | ||
static const float SUPPORTER_NO_KICKOFF_DEFAULT_POSITION_Y = 0.33 * FIELD_DIMENSION_Y; | ||
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static const float JOLLY_KICKOFF_DEFAULT_POSITION_X = -0.27 * FIELD_DIMENSION_X; | ||
static const float JOLLY_KICKOFF_DEFAULT_POSITION_Y = -0.33 * FIELD_DIMENSION_Y; | ||
static const float JOLLY_NO_KICKOFF_DEFAULT_POSITION_X = -0.27 * FIELD_DIMENSION_X; | ||
static const float JOLLY_NO_KICKOFF_DEFAULT_POSITION_Y = -0.33 * FIELD_DIMENSION_Y; | ||
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static const float STRIKER_KICKOFF_POSITION_X = -220.0; | ||
static const float STRIKER_KICKOFF_POSITION_Y = 0.0; | ||
static const float STRIKER_NO_KICKOFF_POSITION_X = -1200.0; | ||
static const float STRIKER_NO_KICKOFF_POSITION_Y = 0.0; | ||
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static const float SPEED_X = 0.6; | ||
static const float SPEED_Y = 0.6; | ||
static const float HEAD_ROTATION = 8.0; | ||
static const float TIME_BEFORE_STARTING_TO_COORD_SEARCH = 7000.0; | ||
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/************ WALL ************/ | ||
static const float DEFENDER_KICKOFF_WALL_POSITION_X = -0.75 * FIELD_DIMENSION_X; | ||
static const float DEFENDER_KICKOFF_WALL_POSITION_Y = 0.16 * FIELD_DIMENSION_Y; | ||
static const float SUPPORTER_KICKOFF_WALL_POSITION_X = -0.75 * FIELD_DIMENSION_X; | ||
static const float SUPPORTER_KICKOFF_WALL_POSITION_Y = 0.45 * FIELD_DIMENSION_Y; | ||
static const float JOLLY_KICKOFF_WALL_POSITION_X = -0.75 * FIELD_DIMENSION_X; | ||
static const float JOLLY_KICKOFF_WALL_POSITION_Y = -0.30 * FIELD_DIMENSION_Y; | ||
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/************ NO BALL ************/ | ||
static const float DEFENDER_KICKOFF_NO_BALL_POSITION_X = -0.75 * FIELD_DIMENSION_X; | ||
static const float DEFENDER_KICKOFF_NO_BALL_POSITION_Y = 0.75 * FIELD_DIMENSION_Y; | ||
static const float SUPPORTER_KICKOFF_NO_BALL_POSITION_X = -0.75 * FIELD_DIMENSION_X; | ||
static const float SUPPORTER_KICKOFF_NO_BALL_POSITION_Y = -0.75 * FIELD_DIMENSION_Y; | ||
static const float JOLLY_KICKOFF_NO_BALL_POSITION_X = 0.75 * FIELD_DIMENSION_X; | ||
static const float JOLLY_KICKOFF_NO_BALL_POSITION_Y = -0.50 * FIELD_DIMENSION_Y; | ||
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/************ GOALIE ************/ | ||
static const float GOALIE_BASE_POSITION_X = -FIELD_DIMENSION_X + 250; /// [mm] //TODO take this from theFieldDimensions | ||
static const float GOALIE_BASE_POSITION_Y = 0; /// [mm] | ||
static const float GOALIE_BASE_POSITION_BEARING = 0; /// [mm] | ||
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static const int GOALIE_LEARNING_STATE = 3; /// 1 = learning disabled, 3 = learning enabled | ||
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static const float GOALIE_DIVE_TIME = 3000; | ||
static const float GOALIE_DIVE_RECOVER_TIME = 3000; | ||
static const float GOALIE_DIVE_REPOSITION_TIME = 3000; | ||
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static const float GOALIE_CLOSE_DIVE_TIME = 1500; | ||
static const float GOALIE_CLOSE_DIVE_RECOVER_TIME = 1500; | ||
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static const float GOALIE_STOP_BALL_TIME = 2000; | ||
static const float GOALIE_STOP_BALL_RECOVER_TIME = 2000; | ||
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static const float GOALIE_POSE_X_TOLLERANCE = 150; /// [mm] | ||
static const float GOALIE_POSE_Y_TOLLERANCE = 150; /// [mm] | ||
static const float GOALIE_POSE_ANGLE_TOLLERANCE = 10; /// [deg] | ||
static const float GOALIE_POSE_X_TOLLERANCE_AFTER_DIVE = 150; /// [mm] | ||
static const float GOALIE_POSE_Y_TOLLERANCE_AFTER_DIVE = 150; /// [mm] | ||
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static const float GOALIE_DIVE_TIME_TOLERANCE = 100; /// [ms] | ||
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static const float GOALIE_MOVING_BALL_MIN_VELOCITY = 10; /// [mm/s] | ||
static const float GOALIE_EPSILON_COLLINEAR = 0.001; /// [??] | ||
static const float GOALIE_FAR_LIMIT_Y = 800; /// a little more than goal post //TODO take this from FieldDimensions | ||
static const float GOALIE_CLOSE_LIMIT_Y = 200; /// dont-dive distance //TODO take this from FieldDimensions | ||
static const unsigned int GOALIE_MIN_TIME_WHEN_LAST_SEEN = 500; /// [ms] | ||
static const float GOALIE_MIN_BALL_DIST_FROM_POST = 500; | ||
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static const float GOALIE_MAX_DIST_BALL_IN_RANGE_ABS = 500; /// [mm] | ||
} | ||
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