Releases: fre-sch/mhw_armor_edit
Releases · fre-sch/mhw_armor_edit
v1.9.0-alpha
v1.8.1-alpha
basic skl_dat support #16
v1.8.0-alpha
Iceborne compatibility for a few files, thanks to CarlosFdez
*.am_dat
- updated for Iceborne*.bbtbl
- updated for Iceborne*.eq_crt
- updated for Iceborne*.eq_cus
- updated for Iceborne*.itm
- updated for Iceborne*.kire
- updated for Iceborne*.shl_tbl
- updated for Iceborne*.skl_dat
- updated for Iceborne*.wp_dat
- updated for Iceborne*.wp_dat_g
- updated for Iceborne*.wep_wsl
- updated for Iceborne
v1.7.1-alpha
Basic help for setup, import, export in the help menu.
v1.7.0-alpha
- export individual items to JSON or CSV
- import individual items from exported JSON/CSV
- export full file to JSON or CSV
- import full file from exported JSON/CSV
- additional numerical input for sharpness gauge sliders
- basic support for sed
- basic support for wep_saxe
- basic support for stmp
- quick access menu for the most common files
- fix for loading GMDs
- fix editing item and item flags
- named previously unknown eq_cus fields
v1.6.0-alpha
- Add support for language used for game translations
- Fix maximum sharpness
- Tabs show modified status
- Use dropdown to show effective values for weapon sharpness modifier
- Basic
*.lbm_base
support - Basic
*.lbm_skill
support - Basic
*.eq_cus
support - Basic export to CSV support (see #5)
- Bow and Bowgun editor UI
- Saving crafting requirements fixed
- Editing crafting requirements fixed (weapon upgrade requirements are disabled)
- Add appearance section to armor UI
v1.5.0-alpha
- Add about dialog showing version and release date
- Basic
*.arm_up
support - Basic
*.oam_dat
support (palico armor) - Save mod directory on exit, restore mod directory on application start
- Handle missing related files without errors (seriously, follow instructions and merge the chunks!)
- Disables sharpness widget if kire-file not found in chunk
v1.4.0-alpha
- Improved editor for shell_table
- Add basic support for skillGemParam.sgpa
v1.3.1-alpha
- Use Dropdowns for enum-type fields in Armor Editor UI
- Changed format of model appearance fields in Weapon Editor UI
- Fix for Shell Table Editor
- Display greek letters instead of tag in Armor Editor UI
- Fix bug saving new files to mod directory, files couldn't be reopened
- Add statusbar for feedback
v1.3.0-alpha
- support for more game file types
- weapon editor ui
- save modified related files (armor crafting requirements, weapon sharpness table)