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avivace committed Mar 20, 2024
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2 changes: 1 addition & 1 deletion 404.html
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<nav id="sidebar" class="sidebar" aria-label="Table of contents">
<div class="sidebar-scrollbox">
<ol class="chapter"><li class="chapter-item expanded "><a href="intro.html"><strong aria-hidden="true">1.</strong> Intro</a></li><li class="chapter-item expanded "><a href="cpu.html"><strong aria-hidden="true">2.</strong> CPU</a></li><li class="chapter-item expanded "><a href="memory.html"><strong aria-hidden="true">3.</strong> Memory</a></li><li class="chapter-item expanded "><a href="graphics.html"><strong aria-hidden="true">4.</strong> Graphics Hardware Overview</a></li><li class="chapter-item expanded "><a href="backgrounds.html"><strong aria-hidden="true">5.</strong> Backgrounds</a></li><li class="chapter-item expanded "><a href="sprites.html"><strong aria-hidden="true">6.</strong> OAM (Sprites)</a></li><li class="chapter-item expanded "><a href="windowing.html"><strong aria-hidden="true">7.</strong> Windowing</a></li><li class="chapter-item expanded "><a href="interrupts.html"><strong aria-hidden="true">8.</strong> Hardware Interrupts</a></li><li class="chapter-item expanded "><a href="bios.html"><strong aria-hidden="true">9.</strong> BIOS (Software Interrupts)</a></li><li class="chapter-item expanded "><a href="registers.html"><strong aria-hidden="true">10.</strong> Memory-Mapped Hardware Registers</a></li><li class="chapter-item expanded "><a href="audio/introduction.html"><strong aria-hidden="true">11.</strong> Audio</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="audio/directsound.html"><strong aria-hidden="true">11.1.</strong> Direct Sound</a></li><li class="chapter-item expanded "><a href="audio/sound1.html"><strong aria-hidden="true">11.2.</strong> Sound Channel 1</a></li><li class="chapter-item expanded "><a href="audio/sound2.html"><strong aria-hidden="true">11.3.</strong> Sound Channel 2</a></li><li class="chapter-item expanded "><a href="audio/sound3.html"><strong aria-hidden="true">11.4.</strong> Sound Channel 3</a></li><li class="chapter-item expanded "><a href="audio/sound4.html"><strong aria-hidden="true">11.5.</strong> Sound Channel 4</a></li><li class="chapter-item expanded "><a href="audio/registers.html"><strong aria-hidden="true">11.6.</strong> Sound Registers</a></li></ol></li><li class="chapter-item expanded "><a href="bootleg-carts/introduction.html"><strong aria-hidden="true">12.</strong> Bootleg Carts</a></li><li class="chapter-item expanded "><a href="ack.html"><strong aria-hidden="true">13.</strong> Acknowledgements</a></li></ol>
<ol class="chapter"><li class="chapter-item expanded "><a href="intro.html"><strong aria-hidden="true">1.</strong> Intro</a></li><li class="chapter-item expanded "><a href="cpu.html"><strong aria-hidden="true">2.</strong> CPU</a></li><li class="chapter-item expanded "><a href="memory.html"><strong aria-hidden="true">3.</strong> Memory</a></li><li class="chapter-item expanded "><a href="graphics.html"><strong aria-hidden="true">4.</strong> Graphics Hardware Overview</a></li><li class="chapter-item expanded "><a href="backgrounds.html"><strong aria-hidden="true">5.</strong> Backgrounds</a></li><li class="chapter-item expanded "><a href="sprites.html"><strong aria-hidden="true">6.</strong> OAM (Sprites)</a></li><li class="chapter-item expanded "><a href="windowing.html"><strong aria-hidden="true">7.</strong> Windowing</a></li><li class="chapter-item expanded "><a href="interrupts.html"><strong aria-hidden="true">8.</strong> Hardware Interrupts</a></li><li class="chapter-item expanded "><a href="bios.html"><strong aria-hidden="true">9.</strong> BIOS (Software Interrupts)</a></li><li class="chapter-item expanded "><a href="registers.html"><strong aria-hidden="true">10.</strong> Memory-Mapped Hardware Registers</a></li><li class="chapter-item expanded "><a href="audio/introduction.html"><strong aria-hidden="true">11.</strong> Audio</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="audio/directsound.html"><strong aria-hidden="true">11.1.</strong> Direct Sound</a></li><li class="chapter-item expanded "><a href="audio/sound1.html"><strong aria-hidden="true">11.2.</strong> Sound Channel 1</a></li><li class="chapter-item expanded "><a href="audio/sound2.html"><strong aria-hidden="true">11.3.</strong> Sound Channel 2</a></li><li class="chapter-item expanded "><a href="audio/sound3.html"><strong aria-hidden="true">11.4.</strong> Sound Channel 3</a></li><li class="chapter-item expanded "><a href="audio/sound4.html"><strong aria-hidden="true">11.5.</strong> Sound Channel 4</a></li><li class="chapter-item expanded "><a href="audio/registers.html"><strong aria-hidden="true">11.6.</strong> Sound Registers</a></li></ol></li><li class="chapter-item expanded "><a href="fixed-point-math.html"><strong aria-hidden="true">12.</strong> Fixed-Point Math for Newbies</a></li><li class="chapter-item expanded "><a href="bootleg-carts/introduction.html"><strong aria-hidden="true">13.</strong> Bootleg Carts</a></li><li class="chapter-item expanded "><a href="ack.html"><strong aria-hidden="true">14.</strong> Acknowledgements</a></li></ol>
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2 changes: 1 addition & 1 deletion ack.html
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<nav id="sidebar" class="sidebar" aria-label="Table of contents">
<div class="sidebar-scrollbox">
<ol class="chapter"><li class="chapter-item expanded "><a href="intro.html"><strong aria-hidden="true">1.</strong> Intro</a></li><li class="chapter-item expanded "><a href="cpu.html"><strong aria-hidden="true">2.</strong> CPU</a></li><li class="chapter-item expanded "><a href="memory.html"><strong aria-hidden="true">3.</strong> Memory</a></li><li class="chapter-item expanded "><a href="graphics.html"><strong aria-hidden="true">4.</strong> Graphics Hardware Overview</a></li><li class="chapter-item expanded "><a href="backgrounds.html"><strong aria-hidden="true">5.</strong> Backgrounds</a></li><li class="chapter-item expanded "><a href="sprites.html"><strong aria-hidden="true">6.</strong> OAM (Sprites)</a></li><li class="chapter-item expanded "><a href="windowing.html"><strong aria-hidden="true">7.</strong> Windowing</a></li><li class="chapter-item expanded "><a href="interrupts.html"><strong aria-hidden="true">8.</strong> Hardware Interrupts</a></li><li class="chapter-item expanded "><a href="bios.html"><strong aria-hidden="true">9.</strong> BIOS (Software Interrupts)</a></li><li class="chapter-item expanded "><a href="registers.html"><strong aria-hidden="true">10.</strong> Memory-Mapped Hardware Registers</a></li><li class="chapter-item expanded "><a href="audio/introduction.html"><strong aria-hidden="true">11.</strong> Audio</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="audio/directsound.html"><strong aria-hidden="true">11.1.</strong> Direct Sound</a></li><li class="chapter-item expanded "><a href="audio/sound1.html"><strong aria-hidden="true">11.2.</strong> Sound Channel 1</a></li><li class="chapter-item expanded "><a href="audio/sound2.html"><strong aria-hidden="true">11.3.</strong> Sound Channel 2</a></li><li class="chapter-item expanded "><a href="audio/sound3.html"><strong aria-hidden="true">11.4.</strong> Sound Channel 3</a></li><li class="chapter-item expanded "><a href="audio/sound4.html"><strong aria-hidden="true">11.5.</strong> Sound Channel 4</a></li><li class="chapter-item expanded "><a href="audio/registers.html"><strong aria-hidden="true">11.6.</strong> Sound Registers</a></li></ol></li><li class="chapter-item expanded "><a href="bootleg-carts/introduction.html"><strong aria-hidden="true">12.</strong> Bootleg Carts</a></li><li class="chapter-item expanded "><a href="ack.html" class="active"><strong aria-hidden="true">13.</strong> Acknowledgements</a></li></ol>
<ol class="chapter"><li class="chapter-item expanded "><a href="intro.html"><strong aria-hidden="true">1.</strong> Intro</a></li><li class="chapter-item expanded "><a href="cpu.html"><strong aria-hidden="true">2.</strong> CPU</a></li><li class="chapter-item expanded "><a href="memory.html"><strong aria-hidden="true">3.</strong> Memory</a></li><li class="chapter-item expanded "><a href="graphics.html"><strong aria-hidden="true">4.</strong> Graphics Hardware Overview</a></li><li class="chapter-item expanded "><a href="backgrounds.html"><strong aria-hidden="true">5.</strong> Backgrounds</a></li><li class="chapter-item expanded "><a href="sprites.html"><strong aria-hidden="true">6.</strong> OAM (Sprites)</a></li><li class="chapter-item expanded "><a href="windowing.html"><strong aria-hidden="true">7.</strong> Windowing</a></li><li class="chapter-item expanded "><a href="interrupts.html"><strong aria-hidden="true">8.</strong> Hardware Interrupts</a></li><li class="chapter-item expanded "><a href="bios.html"><strong aria-hidden="true">9.</strong> BIOS (Software Interrupts)</a></li><li class="chapter-item expanded "><a href="registers.html"><strong aria-hidden="true">10.</strong> Memory-Mapped Hardware Registers</a></li><li class="chapter-item expanded "><a href="audio/introduction.html"><strong aria-hidden="true">11.</strong> Audio</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="audio/directsound.html"><strong aria-hidden="true">11.1.</strong> Direct Sound</a></li><li class="chapter-item expanded "><a href="audio/sound1.html"><strong aria-hidden="true">11.2.</strong> Sound Channel 1</a></li><li class="chapter-item expanded "><a href="audio/sound2.html"><strong aria-hidden="true">11.3.</strong> Sound Channel 2</a></li><li class="chapter-item expanded "><a href="audio/sound3.html"><strong aria-hidden="true">11.4.</strong> Sound Channel 3</a></li><li class="chapter-item expanded "><a href="audio/sound4.html"><strong aria-hidden="true">11.5.</strong> Sound Channel 4</a></li><li class="chapter-item expanded "><a href="audio/registers.html"><strong aria-hidden="true">11.6.</strong> Sound Registers</a></li></ol></li><li class="chapter-item expanded "><a href="fixed-point-math.html"><strong aria-hidden="true">12.</strong> Fixed-Point Math for Newbies</a></li><li class="chapter-item expanded "><a href="bootleg-carts/introduction.html"><strong aria-hidden="true">13.</strong> Bootleg Carts</a></li><li class="chapter-item expanded "><a href="ack.html" class="active"><strong aria-hidden="true">14.</strong> Acknowledgements</a></li></ol>
</div>
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2 changes: 1 addition & 1 deletion audio/directsound.html
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<nav id="sidebar" class="sidebar" aria-label="Table of contents">
<div class="sidebar-scrollbox">
<ol class="chapter"><li class="chapter-item expanded "><a href="../intro.html"><strong aria-hidden="true">1.</strong> Intro</a></li><li class="chapter-item expanded "><a href="../cpu.html"><strong aria-hidden="true">2.</strong> CPU</a></li><li class="chapter-item expanded "><a href="../memory.html"><strong aria-hidden="true">3.</strong> Memory</a></li><li class="chapter-item expanded "><a href="../graphics.html"><strong aria-hidden="true">4.</strong> Graphics Hardware Overview</a></li><li class="chapter-item expanded "><a href="../backgrounds.html"><strong aria-hidden="true">5.</strong> Backgrounds</a></li><li class="chapter-item expanded "><a href="../sprites.html"><strong aria-hidden="true">6.</strong> OAM (Sprites)</a></li><li class="chapter-item expanded "><a href="../windowing.html"><strong aria-hidden="true">7.</strong> Windowing</a></li><li class="chapter-item expanded "><a href="../interrupts.html"><strong aria-hidden="true">8.</strong> Hardware Interrupts</a></li><li class="chapter-item expanded "><a href="../bios.html"><strong aria-hidden="true">9.</strong> BIOS (Software Interrupts)</a></li><li class="chapter-item expanded "><a href="../registers.html"><strong aria-hidden="true">10.</strong> Memory-Mapped Hardware Registers</a></li><li class="chapter-item expanded "><a href="../audio/introduction.html"><strong aria-hidden="true">11.</strong> Audio</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="../audio/directsound.html" class="active"><strong aria-hidden="true">11.1.</strong> Direct Sound</a></li><li class="chapter-item expanded "><a href="../audio/sound1.html"><strong aria-hidden="true">11.2.</strong> Sound Channel 1</a></li><li class="chapter-item expanded "><a href="../audio/sound2.html"><strong aria-hidden="true">11.3.</strong> Sound Channel 2</a></li><li class="chapter-item expanded "><a href="../audio/sound3.html"><strong aria-hidden="true">11.4.</strong> Sound Channel 3</a></li><li class="chapter-item expanded "><a href="../audio/sound4.html"><strong aria-hidden="true">11.5.</strong> Sound Channel 4</a></li><li class="chapter-item expanded "><a href="../audio/registers.html"><strong aria-hidden="true">11.6.</strong> Sound Registers</a></li></ol></li><li class="chapter-item expanded "><a href="../bootleg-carts/introduction.html"><strong aria-hidden="true">12.</strong> Bootleg Carts</a></li><li class="chapter-item expanded "><a href="../ack.html"><strong aria-hidden="true">13.</strong> Acknowledgements</a></li></ol>
<ol class="chapter"><li class="chapter-item expanded "><a href="../intro.html"><strong aria-hidden="true">1.</strong> Intro</a></li><li class="chapter-item expanded "><a href="../cpu.html"><strong aria-hidden="true">2.</strong> CPU</a></li><li class="chapter-item expanded "><a href="../memory.html"><strong aria-hidden="true">3.</strong> Memory</a></li><li class="chapter-item expanded "><a href="../graphics.html"><strong aria-hidden="true">4.</strong> Graphics Hardware Overview</a></li><li class="chapter-item expanded "><a href="../backgrounds.html"><strong aria-hidden="true">5.</strong> Backgrounds</a></li><li class="chapter-item expanded "><a href="../sprites.html"><strong aria-hidden="true">6.</strong> OAM (Sprites)</a></li><li class="chapter-item expanded "><a href="../windowing.html"><strong aria-hidden="true">7.</strong> Windowing</a></li><li class="chapter-item expanded "><a href="../interrupts.html"><strong aria-hidden="true">8.</strong> Hardware Interrupts</a></li><li class="chapter-item expanded "><a href="../bios.html"><strong aria-hidden="true">9.</strong> BIOS (Software Interrupts)</a></li><li class="chapter-item expanded "><a href="../registers.html"><strong aria-hidden="true">10.</strong> Memory-Mapped Hardware Registers</a></li><li class="chapter-item expanded "><a href="../audio/introduction.html"><strong aria-hidden="true">11.</strong> Audio</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="../audio/directsound.html" class="active"><strong aria-hidden="true">11.1.</strong> Direct Sound</a></li><li class="chapter-item expanded "><a href="../audio/sound1.html"><strong aria-hidden="true">11.2.</strong> Sound Channel 1</a></li><li class="chapter-item expanded "><a href="../audio/sound2.html"><strong aria-hidden="true">11.3.</strong> Sound Channel 2</a></li><li class="chapter-item expanded "><a href="../audio/sound3.html"><strong aria-hidden="true">11.4.</strong> Sound Channel 3</a></li><li class="chapter-item expanded "><a href="../audio/sound4.html"><strong aria-hidden="true">11.5.</strong> Sound Channel 4</a></li><li class="chapter-item expanded "><a href="../audio/registers.html"><strong aria-hidden="true">11.6.</strong> Sound Registers</a></li></ol></li><li class="chapter-item expanded "><a href="../fixed-point-math.html"><strong aria-hidden="true">12.</strong> Fixed-Point Math for Newbies</a></li><li class="chapter-item expanded "><a href="../bootleg-carts/introduction.html"><strong aria-hidden="true">13.</strong> Bootleg Carts</a></li><li class="chapter-item expanded "><a href="../ack.html"><strong aria-hidden="true">14.</strong> Acknowledgements</a></li></ol>
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