custom shader: add color scheme information to uniforms #9522
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Add new shader uniforms to provide access to terminal color scheme:
The new iCursorColor uniform provides the unmodified cursor color
from the colorscheme, while existing iCurrentCursorColor retains
the opacity-modified version. This enables shader authors to create
sophisticated theme-aware effects and replace cursors entirely.
Color uniforms are populated per-frame when terminal colors change,
including dynamic updates via OSC sequences. All uniforms use
normalized float values (0.0-1.0) with RGB components.
The tests in this PR were written primarily by Claude Code.
Fixes #9417