Changes to linux_reload_workaround to allow calling is_hot_reload_enabled before enable_hot_reload #3360
Triggered via pull request
February 14, 2025 04:38
Status
Cancelled
Total duration
3m 25s
Artifacts
–
minimal-ci.yml
on: pull_request
Matrix: godot-itest
rustfmt
6s
doc-lints
48s
clippy
53s
unit-test
41s
run-examples
29s
license-guard
30s
ci-status
0s
Annotations
19 errors and 1 warning
rustfmt
Process completed with exit code 1.
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run-examples
Process completed with exit code 101.
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unit-test
Process completed with exit code 101.
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godot-itest (linux-4.1)
Process completed with exit code 101.
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godot-itest (linux-4.1)
Process completed with exit code 5.
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godot-itest (linux-4.2)
Process completed with exit code 101.
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godot-itest (linux-4.2)
Process completed with exit code 5.
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godot-itest (linux-4.3)
Process completed with exit code 101.
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godot-itest (linux-4.3)
Process completed with exit code 5.
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doc-lints
Process completed with exit code 101.
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clippy
Process completed with exit code 101.
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godot-itest (linux-features-experimental)
Process completed with exit code 101.
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godot-itest (linux-features-experimental)
Process completed with exit code 5.
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godot-itest (linux-full)
Process completed with exit code 101.
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godot-itest (linux-full)
Process completed with exit code 5.
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godot-itest (linux-memcheck)
Process completed with exit code 101.
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godot-itest (linux-memcheck)
Process completed with exit code 5.
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godot-itest (windows)
Canceling since a higher priority waiting request for 'linux_reload_workaround-changes' exists
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ci-status
Process completed with exit code 1.
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license-guard
Restore cache failed: Some specified paths were not resolved, unable to cache dependencies.
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