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Releases: godot-sdk-integrations/godot-google-play-billing

1.2.0

31 Oct 23:10
a5a818f
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What's Changed

New Contributors

Compatibility

Maintenance

There's no active maintainer to this plugin currently, so updates are slow, and we're lagging behind upstream releases for both the Billing library and other components of the Android ecosystem (like Min/Target SDK, Java versions, etc.).

If you'd like to help maintain this plugin, get in touch!

Full Changelog: 1.1.2...1.2.0

2.0.0-rc.1

01 Sep 20:08
eeaf309
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2.0.0-rc.1 Pre-release
Pre-release
Upgrade Gradle plugins, SDK version and Google Play Billing Library

1.1.2

31 Oct 23:05
dccd3b7
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What's Changed

  • Fix resume signal exception bug, missing methods by @natetrost in #30

Full Changelog: 1.1.1...1.1.2

1.1.1

31 Oct 23:05
adfcef8
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What's Changed

  • Add original_json Dictionary key, bump to 1.1.1 by @natetrost in #29

Full Changelog: 1.1.0...1.1.1

1.1.0

31 Oct 23:04
079b111
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What's Changed

  • Play Billing Library plugin 1.1 patch for PBL v4 by @natetrost in #25

Full Changelog: 1.0.1...1.1.0

1.0.1

07 Dec 21:29
6099435
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Changelog

Fixes

  • Fix purchase purchase_error signal crash (#6)

1.0.0

29 Jun 08:17
916385d
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Compatibility

  • Godot 3.2.2