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tutorials/scripting/gdextension/gdextension_interface_json_file.rst
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| .. _doc_gdextension_interface_json_file: | ||
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| The C interface JSON file | ||
| ========================= | ||
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| The ``gdextension_interface.json`` file is the "source of truth" for the C API that | ||
| Godot uses to communicate with GDExtensions. | ||
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| You can use the Godot executable to dump the file by using the following command: | ||
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| .. code-block:: shell | ||
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| godot --headless --dump-gdextension-interface-json | ||
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| This file is intended to be used by GDExtension language bindings to generate code for | ||
| using this API in whatever form makes the most sense for that language. | ||
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| .. note:: | ||
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| This is not to be confused with the ``extension_api.json``, which is also used by | ||
| GDExtension language bindings, and contains information about the classes and | ||
| methods that are exposed by Godot. The ``gdextension_interface.json`` is more | ||
| low-level, and is used to interact with those higher-level classes and methods. | ||
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| For languages that can be extended via C, or provide tools for interacting with C code, | ||
| it's also possible to use the Godot executable to dump a generated C header file: | ||
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| .. code-block:: shell | ||
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| godot --headless --dump-gdextension-interface | ||
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| .. note:: | ||
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| The header file is compatible with earlier versions of the header file that were included | ||
| with Godot 4.5 and earlier, which means it preserves some typos in names in order to | ||
| ensure compatibility. | ||
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| The goal of this page is to explain the JSON format for the GDExtension language bindings that | ||
| would like to do their own code generation from the JSON. | ||
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| Overall structure | ||
| ----------------- | ||
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| The JSON file is broken up into 3 sections: | ||
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| - The header, which includes some miscellaneous information at the top-level of the JSON file. | ||
| - The ``types`` key, which defines all the types used in the GDExtension interface. | ||
| - The ``interface`` key, which defines all the function pointers that can be loaded via the | ||
| ``GDExtensionInterfaceGetProcAddress`` function pointer, which is passed to all GDExtensions | ||
| when they are loaded. | ||
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| There is a complete `JSON schema <https://github.com/godotengine/godot/blob/master/core/extension/gdextension_interface.schema.json>`__ | ||
| included in Godot's source code. | ||
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| Even though we may add new types and interface functions with each minor release of Godot, we | ||
| strive to **never** change them in a backwards incompatible way, or remove them. Every | ||
| interface function is labeled with the version of Godot it was introduced in (the ``since`` | ||
| key), so you can always use the latest version of the file, and simply refrain from using | ||
| anything in versions of Godot that are newer than the version you are targeting. | ||
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| Header | ||
| ------ | ||
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| The "header" is made up of 3 miscellaneous keys at the top-level of the file: | ||
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| - ``_copyright``: The standard copyright and license text that Godot includes in all source | ||
| code files. | ||
| - ``$schema``: Points to the JSON schema relative to this file. It can be useful to place | ||
| the schema in the same directory, if you're viewing it with a code editor that understands | ||
| JSON schema. | ||
| - ``format_version``: An integer for the version of the file format (meaning the schema). | ||
| Right now, there is only one format version (``1``). If we ever change the file format in | ||
| an incompatible way, we will increment this number. This *doesn't* reflect the version | ||
| of the data in the file (so it won't change between Godot versions), only its format. | ||
| Hopefully, we'll never have to use it, but it allows code generators to error early if they | ||
| encounter an unexpected value here. | ||
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| Types | ||
| ----- | ||
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| The ``types`` section is an array of types that will be used by other types, and the interface | ||
| functions that will be in the last section. | ||
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| The types should be evaluated in order. Later types may refer to earlier types, but earlier | ||
| types will not refer to later types. | ||
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| There is a small set of built-in types which aren't explicitly listed in the JSON: | ||
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| - ``void`` | ||
| - ``int8_t`` | ||
| - ``uint8_t`` | ||
| - ``int16_t`` | ||
| - ``uint16_t`` | ||
| - ``int32_t`` | ||
| - ``uint32_t`` | ||
| - ``int64_t`` | ||
| - ``uint64_t`` | ||
| - ``size_t`` (``uint32_t`` on 32-bit architectures, and ``uint64_t`` on 64-bit architectures) | ||
| - ``char`` | ||
| - ``char16_t`` | ||
| - ``char32_t`` | ||
| - ``wchar_t`` | ||
| - ``float`` | ||
| - ``double`` | ||
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| These correspond to their equivalent C types. | ||
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| Additionally, types can include modifiers such as: | ||
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| - ``*`` (e.g. ``int8_t*``) to indicate a pointer to the type | ||
| - ``const`` (e.g. ``const int8_t*``) to indicate a const type | ||
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| Each type defined in the JSON file falls into one of 5 "kinds": | ||
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| - ``enum`` | ||
| - ``handle`` | ||
| - ``alias`` | ||
| - ``struct`` | ||
| - ``function`` | ||
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| Regardless of the "kind", all types can have the following keys: | ||
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| - ``kind`` (required): The type's "kind". | ||
| - ``name`` (required): The name of the type, which could be used as a valid C identifier. | ||
| - ``description``: An array of strings documenting the type, where each string is a line of | ||
| documentation (this format for ``description`` is used throughout the JSON file). | ||
| - ``deprecated``: An object with its own keys for the Godot version the type was deprecated in | ||
| (``since``), a message explaining the deprecation (``message``), and optionally a replacement | ||
| to use instead (``replacement``). | ||
|
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| Enums | ||
| ~~~~~ | ||
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| Enums are 32-bit integers with a fixed set of possible values. In C, they could be represented | ||
| as an ``enum``. | ||
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| They have the following keys: | ||
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| - ``is_bitfield``: If true, this enum is a bitfield, where the enum values can be bitwise OR'd together. | ||
| It is false by default. | ||
| - ``values``: The array of fixed values for this enum, each with a ``name``, ``value``, and ``description``. | ||
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| An enum should be represented as an ``int32_t``, unless ``is_bitfield`` is true, in which case a ``uint32_t`` | ||
| should be used. | ||
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| Example | ||
| +++++++ | ||
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| .. code-block:: json | ||
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| { | ||
| "name": "GDExtensionInitializationLevel", | ||
| "kind": "enum", | ||
| "values": [ | ||
| { | ||
| "name": "GDEXTENSION_INITIALIZATION_CORE", | ||
| "value": 0 | ||
| }, | ||
| { | ||
| "name": "GDEXTENSION_INITIALIZATION_SERVERS", | ||
| "value": 1 | ||
| }, | ||
| { | ||
| "name": "GDEXTENSION_INITIALIZATION_SCENE", | ||
| "value": 2 | ||
| }, | ||
| { | ||
| "name": "GDEXTENSION_INITIALIZATION_EDITOR", | ||
| "value": 3 | ||
| }, | ||
| { | ||
| "name": "GDEXTENSION_MAX_INITIALIZATION_LEVEL", | ||
| "value": 4 | ||
| } | ||
| ] | ||
| } | ||
|
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| Handles | ||
| ~~~~~~~ | ||
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| Handles are pointers to opaque structs. In C, they could be represented as ``void *`` or ``struct{} *``. | ||
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| They have the following keys: | ||
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| - ``is_const``: If true, this handle type is to be treated as a "const pointer", meaning its internal | ||
| data will not be changed. It is false by default. | ||
| - ``is_uninitialized``: If true, this handle type is to be treated as pointing to uninitialized memory | ||
| (which may be initialized using interface functions). It is false by default. | ||
| - ``parent``: The optional name of another handle type, if this handle type is the const or uninitialized | ||
| version of the parent type. This only makes sense if either ``is_const`` or ``is_uninitialized`` is true. | ||
|
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| Handles are the size of pointers on the given architecture (so, 64-bit on x86_64 and 32-bit on x86_32, | ||
| for example). | ||
|
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| Example | ||
| +++++++ | ||
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| .. code-block:: json | ||
|
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| { | ||
| "name": "GDExtensionStringNamePtr", | ||
| "kind": "handle" | ||
| } | ||
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| Aliases | ||
| ~~~~~~~ | ||
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| Aliases are alternative names for a type. In C, they could be represented as a ``typedef``. | ||
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| They have only one additional key: | ||
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| - ``type``: The type the alias is an alternative name for. It may include modifiers as described above. | ||
|
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| These should be represented using the same C type as the type they refer to. | ||
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| Example | ||
| +++++++ | ||
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| .. code-block:: json | ||
|
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| { | ||
| "name": "GDExtensionInt", | ||
| "kind": "alias", | ||
| "type": "int64_t" | ||
| } | ||
|
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| Structs | ||
| ~~~~~~~ | ||
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| Structs represent C ``struct``\ s (aka a block of memory made up of the given members in order), and should | ||
| follow all the same layout and alignment rules as C structs. | ||
|
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| They have only one additional key: | ||
|
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| - ``members``: An array of objects which have a ``name``, ``type`` (which may include modifiers), and | ||
| ``description``. | ||
|
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| Example | ||
| +++++++ | ||
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| .. code-block:: json | ||
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| { | ||
| "name": "GDExtensionCallError", | ||
| "kind": "struct", | ||
| "members": [ | ||
| { | ||
| "name": "error", | ||
| "type": "GDExtensionCallErrorType" | ||
| }, | ||
| { | ||
| "name": "argument", | ||
| "type": "int32_t" | ||
| }, | ||
| { | ||
| "name": "expected", | ||
| "type": "int32_t" | ||
| } | ||
| ] | ||
| } | ||
|
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| Functions | ||
| ~~~~~~~~~ | ||
|
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| Functions represent C function pointer types, with a list of arguments and a return type, and should | ||
| follow the same size and alignment requirements as C function pointers. | ||
|
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| They have the following members: | ||
|
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| - ``return_value``: An object which has a ``type`` (which may include modifiers) and ``description``. | ||
| It will always be given, and use ``void`` as the ``type`` if the function returns no value. | ||
| - ``arguments``: An array of function arguments which each has a ``type`` (which may include modifiers), | ||
| ``name``, and ``description``. | ||
|
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| Example | ||
| +++++++ | ||
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| .. code-block:: json | ||
|
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| { | ||
| "name": "GDExtensionPtrConstructor", | ||
| "kind": "function", | ||
| "return_value": { | ||
| "type": "void" | ||
| }, | ||
| "arguments": [ | ||
| { | ||
| "name": "p_base", | ||
| "type": "GDExtensionUninitializedTypePtr" | ||
| }, | ||
| { | ||
| "name": "p_args", | ||
| "type": "const GDExtensionConstTypePtr*" | ||
| } | ||
| ] | ||
| } | ||
|
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| Interface | ||
| --------- | ||
|
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| The ``interface`` section of the JSON file is the list of interface functions, which can be loaded | ||
| by ``name`` using the ``GDExtensionInterfaceGetProcAddress`` function pointer, which is | ||
| passed to all GDExtensions when they are loaded. | ||
|
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| Interface functions have some of the same keys as types, including ``name`` (required), | ||
| ``deprecated``, and ``description``. | ||
|
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| And they also have ``return_value`` (required) and ``arguments`` (required) that have the same format | ||
| as the equivalent keys on function types (as described in the previous section). | ||
|
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| There are only a handful of unique keys: | ||
|
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| - ``since`` (required): The Godot version that introduced this interface function. | ||
| - ``see``: An array of strings describing external references with more information, for example, | ||
| names of classes or functions in the Godot source code, or URLs pointing to documentation. | ||
| - ``legacy_type_name``: The legacy name used for the function pointer type in the header generated | ||
| by Godot, when the legacy name doesn't match the pattern used for these type names. This field | ||
| only exists so that we can generate the header in a way that is backwards compatible with the | ||
| header from Godot 4.5 or earlier, and it shouldn't be used unless you also need to maintain | ||
| compatibility with the old header. | ||
|
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| Example | ||
| ~~~~~~~ | ||
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| .. code-block:: json | ||
|
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| { | ||
| "name": "get_godot_version", | ||
| "return_value": { | ||
| "type": "void" | ||
| }, | ||
| "arguments": [ | ||
| { | ||
| "name": "r_godot_version", | ||
| "type": "GDExtensionGodotVersion*", | ||
| "description": [ | ||
| "A pointer to the structure to write the version information into." | ||
| ] | ||
| } | ||
| ], | ||
| "description": [ | ||
| "Gets the Godot version that the GDExtension was loaded into." | ||
| ], | ||
| "since": "4.1", | ||
| "deprecated": { | ||
| "since": "4.5", | ||
| "replace_with": "get_godot_version2" | ||
| } | ||
| } | ||
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