Add filters to Find in Files, to ignore Code, Strings, or Comments for find/replace#100839
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Wierdox wants to merge 1 commit intogodotengine:masterfrom
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Add filters to Find in Files, to ignore Code, Strings, or Comments for find/replace#100839Wierdox wants to merge 1 commit intogodotengine:masterfrom
Wierdox wants to merge 1 commit intogodotengine:masterfrom
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Related to #75607, which replaces a bunch of internal functions, adds a file-extension-aware scanner, and allows |
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…or find/replace.
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Partially supersedes #67796
Partially addresses Proposal #563
PR: For Find in Files, add filters to include/exclude Code, Strings, or Comments from your search results.
See it in action:
godot.windows.editor.x86_64_B5vbC8DonX.webm
Notes:
func pie(/*old_param,*/ new_param);.#or c style// /**/, which as far as I'm aware are the only other languages(gdshader, csharp) supported in the editor. Maybe we could expose an option so users can add delimiters.TextEditto handle and draw the search highlights, which we can't do much about unless we copy pasta a lot of code or add coding related flags toTextEdit::SearchFlags. The latter of which was said to be avoided in the superseded PR.