Bandaid fix for dim lightmaps when using directional toggle #102723
+4
−0
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Fixes #102300, Although not properly.
I changed a attenuation factor from
dot(p_normal, r_light_dir)
to besqrt(dot(p_normal, r_light_dir))
. This only gets applied to omni and spot lights in the directional case. This seemed to minimize the differences between other lighting methods.The example shown where baked with a texel scale of 16 using the mrp in #102300:
lightmap4dot4beta2.zip
Spotlight:
Omnilight: