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Fix GPU & CPU Particle Gizmos deforming based on CanvasItem#114720

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ColinSORourke:ParticleEmissionDeformFix
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Fix GPU & CPU Particle Gizmos deforming based on CanvasItem#114720
ColinSORourke wants to merge 1 commit intogodotengine:masterfrom
ColinSORourke:ParticleEmissionDeformFix

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@ColinSORourke ColinSORourke commented Jan 8, 2026

Resolves: #111677, resolves #89896

Adds an extra Gizmo_Canvas_Item to GPU & CPU Particles2D, which is used to draw Visibility and Emission Gizmos independently of the original canvas item (resolving the issue where these gizmos would deform based on CanvasItem Particle_Anim)

Also moves Circle & Rect Outline Calculation to Geometry2D for Code simplification.

Comment thread core/math/geometry_2d.h Outdated
Comment thread core/math/geometry_2d.h Outdated
Adds a redundant Gizmo_Canvas_Item to GPU & CPU Particles2D, which is used to draw Visibility and Emission Gizmos independently of the original canvas item (resolving the issue where these gizmos would deform based on CanvasItem Particle_Anim)

Also moves Circle & Rect Outline Calculation to Geometry2D for Code simplification.
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