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Remove redundant ClearData struct from GDScript#118957

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DeeJayLSP wants to merge 1 commit intogodotengine:masterfrom
DeeJayLSP:gds-redundant-cleardata
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Remove redundant ClearData struct from GDScript#118957
DeeJayLSP wants to merge 1 commit intogodotengine:masterfrom
DeeJayLSP:gds-redundant-cleardata

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@DeeJayLSP DeeJayLSP commented Apr 25, 2026

It was introduced in #71028, but its entire purpose was later removed in #114801, which likely missed this. It's not used anywhere and there's no ClearData in the codebase other than this sole definition.

The inclusion of rb_set.h gets moved from gdscript.h to gdscript.cpp and gdscript_cache.cpp, to make clangd-tidy happy.

@DeeJayLSP DeeJayLSP requested a review from a team as a code owner April 25, 2026 19:31
@DeeJayLSP DeeJayLSP force-pushed the gds-redundant-cleardata branch from c4e6417 to 3b9ad3d Compare April 25, 2026 19:37
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Yeah, forgot to remove this in #114801. LGTM 👍

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3 participants