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3D game and simulation engine used for prototyping and experimentation. Projects include demos of Deferred Lighting, Spline Interpolation, Skeletal Animation, Motion Blur, Physically Based Lighting, GPU Collision Detection, and a Billiards Simulation
3D game and simulation engine used for prototyping and experimentation.
Gabriel Ortega
Henrique Silva Chaltein de Almeida
Lucas Vasconcelos
Tiago Martines
About
3D game and simulation engine used for prototyping and experimentation. Projects include demos of Deferred Lighting, Spline Interpolation, Skeletal Animation, Motion Blur, Physically Based Lighting, GPU Collision Detection, and a Billiards Simulation