Implements a mesh simplification algorithm based on the paper: Garland, Michael, and Paul S. Heckbert. "Surface simplification using quadric error metrics." Proceedings of the 24th annual conference on Computer graphics and interactive techniques. 1997.
Original mesh with 718 triangle faces.
Simplified to have 80% of the number of faces.
Simplified to have 60% of the number of faces.
Simplified to have 40% of the number of faces.
Simplified to have 20% of the number of faces.
Simplified to have 10% of the number of faces.