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Project made by Eugene Griskov as a 3rd coursework assigment for a core programming module at University of Leeds

About Project:
This a sample ray casting engine (very similar to Wolfenstein 3d)
Build on Python 3 and PyGame

Bibliography:
http://www.permadi.com/tutorial/raycast/index.html
http://dev.opera.com/articles/view/creating-pseudo-3d-games-with-html-5-can-1/
http://dev.opera.com/articles/view/3d-games-with-canvas-and-raycasting-part/
Sprite source:
http://www.areyep.com/RIPandMCS-TextureLibrary.html

Thanks To:
John D. Carmack for making this algorithm popular, opening source code of his engines and my happy childhood.

License:
None... Use it where you want it and how you want it.

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Ray Casting Engine on Python 3 and PyGame

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