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Added KawaiiPet. #91
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Added KawaiiPet. #91
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@ShibamRoy9826 is attempting to deploy a commit to the Hack Club Team on Vercel. A member of the Team first needs to authorize it. |
This is cool! How long did the art take? :O It's very detailed! Would it be possible for you to add some end condition on the gameplay (ie: if you hit [x] bombs, or you hit a really special bomb type, etc) and add a end screen? I think there's a lot of potential for art there, and it would make the gameplay feel better. Thanks for submitting! Note: don't open a new PR, just commit changes to this current thread + send a comment when changes have been made! |
Deployment failed with the following error:
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Thank you so much! Sorry I took a really long time, I have been working on hackpad and am in between my annual exams too:( |
As of now, this includes the menu(Somewhat) and the minigame, a big chunk of the game is yet to be ported in circuitpython, but I hope this isn't that bad.
You can press enter to start the game, and then use left or right keys to move.
The goal is to score as much as possible, if you catch a bone, you get +10 points, and if you miss it, you get -20 points. And just to make it more fun, I also added bombs to it, so in each 200th frame, the speed of the bones falling down increase(Capped at 40), along with an incoming bomb which you need to dodge, or otherwise, your score becomes 0.