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haktan313/README.md

Hello There, I'm Haktan

21-year-old Game Developer skilled in Unreal Engine 5 Blueprint, and C++.

LinkedIn itch.io Instagram Youtube


💡 Languages and Tools

Unreal Engine 5 C++ Unity C#



📫 How To Reach Me

- Discord: haktancagri

- e-mail: [email protected]

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  1. H3DPathfinding H3DPathfinding Public

    This plugin allows characters in Unreal Engine to navigate 3D environments, detecting and avoiding obstacles dynamically, and finding the shortest 3D path to their target, whether in flying or walk…

    C++ 6

  2. Telekinesis_System Telekinesis_System Public

    it is made by C++. is a system that gives characters the ability to pull and throw an object. Similar to the video game Control.

    C++ 1

  3. PunchMeleCombat PunchMeleCombat Public

    It is made by C++. Combolu punching combat system. You can also get a special animation response from the other side for each punch. Made better with camera shake and audio responses.

    C++ 1

  4. BasicAISystem BasicAISystem Public

    It is made with C++. There are several basic tasks, decorators services, EQS Context, patrol spline and enemyBase character. It also has a token system that allows enemies to attack in turn.

    C++ 1 1

  5. StatSystem StatSystem Public

    It is made with C++. This system already has health and mana, but you can easily add new things like stamina. It also has functions that decrease and increase them. Finally, it has widgets that sho…

    C++ 1

  6. TargetLockSystem TargetLockSystem Public

    It is made with C++. With this, if enemies are close enough to the player, you can lock the camera on the nearest enemy and also switch between enemies to the left or right of it.

    C++ 1