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UnityTutorials-RTS
UnityTutorials-RTS PublicForked from MinaPecheux/UnityTutorials-RTS
The code for my series of tutorials on how to make a real-time stategy (RTS) game in the well-know Unity game engine (with C# scripting)!
C# 1
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REMOTE-Unity-PathFindingAlgorithms
REMOTE-Unity-PathFindingAlgorithms PublicForked from dbrizov/Unity-PathFindingAlgorithms
BFS, Greedy Best-First Search, Dijkstra and A* path finding algorithms
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REMOTE-BreadthFirstSearch
REMOTE-BreadthFirstSearch PublicForked from ForlornU/BreadthFirstSearch
A small demo for a BreadthFirstSearch(BFS) pathfinding algorithm
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Remote-Unity-Dependency-Injection-Lite
Remote-Unity-Dependency-Injection-Lite PublicForked from adammyhre/Unity-Dependency-Injection-Lite
C#
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Remote-scene-ref-attribute
Remote-scene-ref-attribute PublicForked from KyleBanks/scene-ref-attribute
Unity C# attribute for serializing component and interface references within the scene or prefab during OnValidate.
C#
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Remote-Unity-Utils
Remote-Unity-Utils PublicForked from adammyhre/Unity-Utils
Extension Methods and Utils for Unity Game Dev
C#
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