Library works on binary data (e.g. from getImageData from Canvas). It doesn't contain any renderer. This is a new library so treat it as WIP.
It allows you to create game level from pixels. Terrain fragments will fall if there's nothing under them. Look into:
- test cases: terrpixel.test.js
- example.html (notice that this example needs some kind of server to run. You can run server on localhost via
python3 -m http.server
API is not stable and can change any moment