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v0.5.2

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@hfutrell hfutrell released this 03 May 21:49

This release includes several minor bugfixes:

  • ensures that calling BezierCurve.split(from:, to:) on a set of ranges creates a series of curves that are exactly continuous
  • fixes a crash when creating an instance of Path from a cgPath which has a subpath that was started without a move(to:) command
  • fixes behavior of Path.intersections(with:) for with open paths that intersect at end points.