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B1 New Version - with Features (#371)
* B1 Infinite zoom * made it smaller * New Version of B1 with Features We added a new subpage to for our project: features. But it was not visible on the preview on hugo. I didn't dig much deep into solving that issue because i don't want to end up causing more trouble. Prof. Kleinen, can you help us add that subpage? We also have a small gif with the size of 9mb, i hope that's fine * B1 13-07 * B1 fix * B1 put back smaller images * Reset project-archive and themes/showtime-theme-2021 to match upstream * Apply b1-infinitezoom changes * Update theme to match upstream * hopefully this time * set submodules to current versions * re-add cat for b0 * re-add content/ss24/bachelor/b4-sempy/features.md * typos and file name convention --------- Co-authored-by: Barne Kleinen <[email protected]>
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Original file line number | Diff line number | Diff line change |
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title = "Tech Stack" | ||
title = "Features" | ||
weight = 20 | ||
draft = true | ||
draft = false | ||
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{{<section title="Tech Stack">}} | ||
{{<section title="Features">}} | ||
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* **Roles** | ||
* **Zoom Effect** | ||
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Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nulla facilisis neque id vulputate malesuada. Quisque dignissim finibus urna sed sagittis. | ||
We have used different implementations to visualize this effect. In some scenes, | ||
the objects are scaled up while the camera stays static; in others, | ||
the camera moves forward as the objects keep in their position. | ||
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* **Transitions** | ||
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* **Game-Flow** | ||
When one scene is finished, the game transforms you into a new one, creating an endless loop. | ||
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Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nulla facilisis neque id vulputate malesuada. Quisque dignissim finibus urna sed sagittis. | ||
* **Gameplay** | ||
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* **Voting Systems** | ||
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Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nulla facilisis neque id vulputate malesuada. Quisque dignissim finibus urna sed sagittis. | ||
In this game, the player starts with three lives. Colliding with an obstacle decreases half a heart from their health. The objective is to survive as long as possible to achieve the highest score, which increases based on the duration of survival. | ||
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{{</section>}} | ||
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{{<mediathek id="aadb969e49a6b637ef8bd0ea37ca98a8" title="Preview">}} |
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