chore(deps): update astro monorepo #81
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This PR contains the following updates:
4.3.7->4.3.105.14.8->5.15.4Release Notes
withastro/astro (@astrojs/mdx)
v4.3.10Compare Source
Patch Changes
#14715
3d55c5dThanks @ascorbic! - Adds support for client hydration ingetContainerRenderer()The
getContainerRenderer()function is exported by Astro framework integrations to simplify the process of rendering framework components when using the experimental Container API inside a Vite or Vitest environment. This update adds the client hydration entrypoint to the returned object, enabling client-side interactivity for components rendered using this function. Previously this required users to manually callcontainer.addClientRenderer()with the appropriate client renderer entrypoint.See the
container-with-vitestdemo for a usage example, and the Container API documentation for more information on using framework components with the experimental Container API.v4.3.9Patch Changes
e3175d9Thanks @GameRoMan! - Updatesviteversion to fix CVEv4.3.8Patch Changes
#14591
3e887ecThanks @matthewp! - Adds TypeScript support for thecomponentsprop on MDXContentcomponent when usingawait render(). Developers now get proper IntelliSense and type checking when passing custom components to override default MDX element rendering.#14598
7b45c65Thanks @delucis! - Reduces terminal text styling dependency size by switching fromkleurtopicocolorswithastro/astro (astro)
v5.15.4Compare Source
Patch Changes
#14703
970ac0fThanks @ArmandPhilippot! - Adds missing documentation for some public utilities exported fromastro:i18n.#14715
3d55c5dThanks @ascorbic! - Adds support for client hydration ingetContainerRenderer()The
getContainerRenderer()function is exported by Astro framework integrations to simplify the process of rendering framework components when using the experimental Container API inside a Vite or Vitest environment. This update adds the client hydration entrypoint to the returned object, enabling client-side interactivity for components rendered using this function. Previously this required users to manually callcontainer.addClientRenderer()with the appropriate client renderer entrypoint.See the
container-with-vitestdemo for a usage example, and the Container API documentation for more information on using framework components with the experimental Container API.#14711
a4d284dThanks @deining! - Fixes typos in documenting our error messages and public APIs.#14701
9be54c7Thanks @florian-lefebvre! - Fixes a case where the experimental Fonts API would filter available font files too aggressively, which could prevent the download of woff files when using the google providerv5.15.3Compare Source
Patch Changes
#14627
b368de0Thanks @matthewp! - Fixes skew protection support for images and font URLsAdapter-level query parameters (
assetQueryParams) are now applied to all image and font asset URLs, including:/_imageendpoint#14631
3ad33f9Thanks @KurtGokhan! - Adds theastro/jsx-dev-runtimeexport as an alias forastro/jsx-runtimev5.15.2Compare Source
Patch Changes
#14623
c5fe295Thanks @delucis! - Fixes a leak of server runtime code when importing SVGs in client-side code. Previously, when importing an SVG file in client code, Astro could end up adding code for rendering SVGs on the server to the client bundle.#14621
e3175d9Thanks @GameRoMan! - Updatesviteversion to fix CVEv5.15.1Compare Source
Patch Changes
18552c7Thanks @ematipico! - Fixes a regression introduced in Astro v5.14.7 that caused?urlimports to not work correctly. This release reverts #14142.v5.15.0Compare Source
Minor Changes
#14543
9b3241dThanks @matthewp! - Adds two new adapter configuration optionsassetQueryParamsandinternalFetchHeadersto the Adapter API.Official and community-built adapters can now use
client.assetQueryParamsto specify query parameters that should be appended to asset URLs (CSS, JavaScript, images, fonts, etc.). The query parameters are automatically appended to all generated asset URLs during the build process.Adapters can also use
client.internalFetchHeadersto specify headers that should be included in Astro's internal fetch calls (Actions, View Transitions, Server Islands, Prefetch).This enables features like Netlify's skew protection, which requires the deploy ID to be sent with both internal requests and asset URLs to ensure client and server versions match during deployments.
#14489
add4277Thanks @dev-shetty! - Adds a new Copy to Clipboard button to the error overlay stack trace.When an error occurs in dev mode, you can now copy the stack trace with a single click to more easily share it in a bug report, a support thread, or with your favorite LLM.
#14564
5e7cebbThanks @florian-lefebvre! - Updatesastro add cloudflareto scaffold more configuration filesRunning
astro add cloudflarewill now emitwrangler.jsoncandpublic/.assetsignore, allowing your Astro project to work out of the box as a worker.Patch Changes
#14591
3e887ecThanks @matthewp! - Adds TypeScript support for thecomponentsprop on MDXContentcomponent when usingawait render(). Developers now get proper IntelliSense and type checking when passing custom components to override default MDX element rendering.#14598
7b45c65Thanks @delucis! - Reduces terminal text styling dependency size by switching fromkleurtopicocolors#13826
8079482Thanks @florian-lefebvre! - Adds the option to specify in thepreloaddirective which weights, styles, or subsets to preload for a given font family when using the experimental Fonts API:Variable weight font files will be preloaded if any weight within its range is requested. For example, a font file for font weight
100 900will be included when400is specified in apreloadobject.Configuration
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