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This repository has been archived by the owner on May 22, 2023. It is now read-only.

CoDtoUE Full Release 1.5

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@idanyekutiel idanyekutiel released this 06 Jun 00:22
· 5 commits to master since this release

You can read the docs to learn how to use this plugin.

I am working and doing everything I can to make the plugin work as best as possible, thanks to everyone giving me feedback since it speeds up the process a lot.

New features:

  • The master mats have been replaced, there is now only 1 master mat. This master mat will let you use decals (in most situations) correctly. The decal option will be activated in all materials and/or objects that have the word "decal" on them. If the feature is activated, you will be able to put the real texture in the instance and the decal will be overlayed on top of the texture.
  • The missing texture has been updated for better vision.
  • Version 4.19 now supported.

Fixed Issues:

  • Minor Optimizations
  • Minor Bug Fixes
  • Memory Issues Fixed

Pending for future updates:

  • Empty actor instead of a cube as a parent object for all the assets.

Known issues:

  • Some users on UE4.24 are having video memory issues, I will look into this the next update. UE4.24 has been removed from downloads.