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Merge pull request #1612 from FutureExalt/master
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new outer clothing options for secoffs, warden, and detective
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hivehum authored Feb 10, 2025
2 parents 19fb2f8 + f5fe349 commit 685bdaf
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Showing 15 changed files with 88 additions and 2 deletions.
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Expand Up @@ -19,4 +19,4 @@
ClothingHandsGlovesColorBlack: 2
ClothingHandsGlovesLatex: 2
ClothingHeadsetSecurity: 2
ClothingNeckScarfStripedBlack: 2
ClothingNeckScarfStripedBlack: 2
22 changes: 22 additions & 0 deletions Resources/Prototypes/Entities/Clothing/OuterClothing/coats.yml
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Expand Up @@ -468,3 +468,25 @@
sprite: Clothing/OuterClothing/Coats/expensive_coat.rsi
- type: Clothing
sprite: Clothing/OuterClothing/Coats/expensive_coat.rsi

- type: entity
parent: ClothingOuterArmorBasic
id: ClothingOuterCoatFieldBomber
name: field bomber
description: A red bomber jacket, worn open with the sleeves pushed up. The Nanotrasen logo on the front and the shield on the back are sewn with special high-vis thread.
components:
- type: Sprite
sprite: _NF/Clothing/OuterClothing/Coats/field_bomber.rsi
- type: Clothing
sprite: _NF/Clothing/OuterClothing/Coats/field_bomber.rsi #imp

- type: entity
parent: ClothingOuterCoatDetective
id: ClothingOuterCoatFieldJacket
name: field jacket
description: A soft black suit jacket with loose cuffs. The white logos mark the wearer as Nanotrasen security.
components:
- type: Sprite
sprite: _NF/Clothing/OuterClothing/Coats/field_jacket.rsi
- type: Clothing
sprite: _NF/Clothing/OuterClothing/Coats/field_jacket.rsi #imp
3 changes: 3 additions & 0 deletions Resources/Prototypes/Loadouts/loadout_groups.yml
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Expand Up @@ -1405,6 +1405,7 @@
- ArmorVestSlim #imp
- ArmorVestCompact #imp
- WardenWinterCoatUnarmored
- ClothingOuterCoatFieldBomber #imp

- type: loadoutGroup
id: WardenPDA
Expand Down Expand Up @@ -1473,6 +1474,7 @@
- ArmorVestSlim
- ArmorVestCompact #imp
- SecurityOfficerWintercoat
- ClothingOuterCoatFieldBomber #imp

- type: loadoutGroup
id: SecurityShoes
Expand Down Expand Up @@ -1532,6 +1534,7 @@
- DetectiveArmorVest
- DetectiveCoatGrey
- DetectiveCoat
- ClothingOuterCoatFieldJacket #imp

- type: loadoutGroup
id: DetectiveShoes
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Expand Up @@ -16,4 +16,9 @@
- type: loadout
id: ClothingUniformDetectiveSuitSkirt
equipment:
jumpsuit: ClothingUniformDetectiveSuitSkirt #imp
jumpsuit: ClothingUniformDetectiveSuitSkirt #imp

- type: loadout
id: ClothingOuterCoatFieldJacket
equipment:
outerClothing: ClothingOuterCoatFieldJacket #imp
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Expand Up @@ -2,3 +2,7 @@
id: ArmorVestCompact
equipment:
outerClothing: ClothingOuterArmorBasicCompact
- type: loadout
id: ClothingOuterCoatFieldBomber
equipment:
outerClothing: ClothingOuterCoatFieldBomber #imp
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@@ -0,0 +1,26 @@
{
"version": 1,
"license": "CC0-1.0",
"copyright": "Ported from Frontier Station 14. Edited by sha-seng and hilda., original sprites by Imaginos16 from tgstation. Licensed under CC-BY-SA 3.0.",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-OUTERCLOTHING",
"directions": 4
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
}
]
}
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Original file line number Diff line number Diff line change
@@ -0,0 +1,26 @@
{
"version": 1,
"license": "CC0-1.0",
"copyright": "Ported from Frontier Station 14. Edited by sha-seng and hilda., original sprites by Imaginos16 from tgstation. Licensed under CC-BY-SA 3.0.",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-OUTERCLOTHING",
"directions": 4
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
}
]
}

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