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RandomHumanoidAppearance changes. #1592
RandomHumanoidAppearance changes. #1592
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looks good mostly
foreach (var keyValuePair in dict) | ||
{ | ||
List<Color> markingColors = []; | ||
var coolVar = keyValuePair.Value; |
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coolVar.. also this doesnt seem to be used anywhere?
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oh lmfao. that was for checking the value in a breakpoint. whoops
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goodbye coolVar
added manual overrides for every aspect of humanoid profile/appearance in RandomHumanoidAppearanceComponent. used those to make Gollylad always look the same and be the same age.
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