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This repository has been archived by the owner on Mar 21, 2021. It is now read-only.

inferno-collection/Pass-Alarm

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Unsupported as of 03/21/2021 - Downloads still available, but no support will be provided for any issues found.


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Inferno Collection: Pass Alarm

Build Status

Public Beta Version 1.31 Beta

The Pass Alarm resource adds the ability for players to enable a Pass Alarm on their person. While enabled, the Pass Alarm will sound an audible Alarm for all nearby players to hear, when a Firefighter stands still for too long. The resource is written in such a way that multiple players can have their Pass Alarms enabled at the same time, and when they activate, multiple alarms can be heard at the same time. The resource also includes a Pass Alarm Panic Button to immediately place an alarm into Stage 2; once an alarm is in Stage 2, either from panic or progression from Stage 1, the alarm must be reset: simply moving will no longer disable the alarm.

Presently, the following can be customized:

  • Which peds can use the Pass Alarm
  • Radius alarm can be heard in
  • Toggleable notifications
  • Pass Alarm audio files

Development Showcase Video

Watch the Development Showcase video


Download Link

https://github.com/inferno-collection/Pass-Alarm/releases

Pictures

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Check out the Wiki for an installation guide, as well as to find out how to use the resource.

If you have any troubles, suggestions, feedback, etc, please check the Wiki and/or create a new issue on GitHub.

Thank you to our Alpha Testers, and their respective servers and players, for testing this resource:

  • LurkingSpirit#8338
  • Tom | DutchGamingsHD15#7193
  • J. Hughesman#6922
  • Ovist#9081
  • FamalamJamalam#0001
  • Beerasaurus - Rex#9371
  • Trevor Cory#7451

The Inferno Collection Team

  • @ChristopherM
  • @Scott_UK
  • @FrozenN00b

Interested in keeping up-to-date with what we are working on? Check out our roadmap.