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LeaverHandlingSuggestions

ipax77 edited this page May 25, 2023 · 2 revisions

Leaver Handling

Leaver

A player who leaves the game earlier than 90 seconds before the end

as of 2023-05-13

Commanders 3v3 (GameTime > 2023-01-22)

  • Total number of matches played: 20,359

  • Matches with at least one leaver: 5,169 (25.39% of total matches)

  • Matches where only Team 1 had leavers: 1,711 (8.40% of total matches)

  • Matches where only Team 2 had leavers: 3,729 (18.32% of total matches)

  • Matches won by Team 1: 13,548 (66.55% of total matches)

  • Matches won by Team 2: 6,811 (33.45% of total matches) When considering matches with leavers:

  • In matches where only Team 1 had leavers (1,440 matches), the other team won 1,031 times (71.60% of matches with Team 1 leavers).

  • In matches where only Team 2 had leavers (3,458 matches), the other team won 3,025 times (87.48% of matches with Team 2 leavers).

Standard 3v3 (GameTime > 2023-01-22)

  • Total number of matches played: 5,653

  • Matches with at least one leaver: 2,679 (47.39% of total matches)

  • Matches where only Team 1 had leavers: 914 (16.17% of total matches)

  • Matches where only Team 2 had leavers: 1,876 (33.19% of total matches)

  • Matches won by Team 1: 3,812 (67.43% of total matches)

  • Matches won by Team 2: 1,841 (32.57% of total matches) Considering matches with leavers:

  • In matches where only Team 1 had leavers (914 matches), the other team won 667 times (83.06% of matches with Team 1 leavers).

  • In matches where only Team 2 had leavers (1,765 matches), the other team won 1,665 times (94.33% of matches with Team 2 leavers).

From this data, we can observe that matches with leavers have a significant impact on the outcome. Matches where Team 1 had leavers had a higher win percentage for the opposing team compared to matches where Team 2 had leavers.

In order to make the rating system as fair as possible, we adjust the rating numbers in these cases.

* Suggestion by heyrandompeople * (slightly modified so leaver players do not get overpunished)

Clean Replay

clean

  • Normal 3v3 replay - full rating applied
  • The Commanders and CommandersHeroic game modes count for the Cmdr rating
  • The Standard game mode counts for the Std rating

One Leaver

standard

  • One player left the game 90 seconds before the end of the game
  • For the leaver player, the game counts as a loss (full score)
  • The winning team receives a normal rating
  • The change in player rating for the loser team is halved

Leaver on both teams

both

  • One player left the game 90 seconds before the end of the game on each team
  • For the leaver players, the game counts as a loss (full score)
  • The winning team receives a normal rating
  • The change in player rating for the loser team is halved

Two leavers on the same Team

two

  • Two player left the game 90 seconds before the end of the game on the same team
  • For the leaver players, the game counts as a loss (full score)
  • The winning team receives a normal rating
  • The change in player rating for the loser team is halved
  • This rule is also applied on games with three or more leavers.

Result (2023-05-14)

Ladder

Ladder

Given that the changes being implemented apply universally to all players and that individual player ranks would not be significantly affected, I still believe it is preferable to maintain the current approach of handling leavers, albeit with a reduced impact on all players. The ultimate goal is to discourage any instances of players leaving games on either team.

By minimizing the impact of leavers on the overall experience, we aim to create an environment where the occurrence of such behavior is strongly discouraged. This approach maintains fairness and ensures that the integrity of the game is preserved for all participants, regardless of whether they are on the team with the leaver or not.