Releases: it-scripts/it-drugs
v1.3.2
v1.3.2
This updates fixes the max plant issues and some errors regarding to qb-core and ox_inventory
IMPORTANT
If you are using ox_inventory please update all it-drugs items!
You can find the new list in the docs:
https://docs.it-scripts.com/it-drugs/installation#items-for-it-drugs
Make also sure that the name of the it-drugs folder ist it-drugs
Files to change:
- Please update all files
(You don´t have to replace your config.lua)
Bug Fixes
- The script is now counting the plants of the player
- Old ox_inventory version should no work with it-drugs
Changes
- Update the drug handling
- Edit the armor drug effect (https://docs.it-scripts.com/it-drugs/adjustments/drugs#all-possible-drug-effects)
- Moved function to function.lua
What's Changed
- Implement ox_inventory exports by @AllRoundJonU in #42
- Updated drug use by @AllRoundJonU in #43
- fix getPlantsOwned by @AllRoundJonU in #41
- V1.3.2 by @AllRoundJonU in #44
Full Changelog: v1.3.1...1.3.2
v1.3.1
v1.3.1
This updates fixes some errors and added all new drugs to the seed dealer
IMPORTANT
If you are using ox_inventory please update the drug items
You have to add consume = 0
to every drug!!
["cocaine"] = {
label = "Cocaine",
weight = 20,
stack = true,
close = true,
description = "A little bag of cocaine",
consume = 0, -- ADDED
server = {
export = "it-drugs.cocaine"
},
client = {
image = "cocaine.png",
}
},
["joint"] = {
label = "Joint",
weight = 10,
stack = true,
close = true,
description = "Joint",
consume = 0, -- ADDED
server = {
export = "it-drugs.joint"
},
client = {
image = "joint.png",
}
},
Files to change:
- All local files
- cl_selling
- cl_dealer
- sv_dealer
- sv_usableitems.lua
- config.lua (if you want the new drugs be added to the seed dealer)
Bug Fixes
- Drug item is no longer removed if you can't take a drug
- Fix some missing local strings
- Fix issue #33
Changes
- Update Zone checker
- Add some new local strings
- Update the config file
What's Changed
- Multiple updates and bug fixes by @TsUmAxSTM in #35
- Update sv_usableitems.lua by @TsUmAxSTM in #36
- Update all local for version 1.3.1 by @AllRoundJonU in #37
- Add missing seed to dealer by @AllRoundJonU in #38
- v1.3.1 by @AllRoundJonU in #39
New Contributors
- @TsUmAxSTM made their first contribution in #35
Full Changelog: v1.3.0...v1.3.1
v1.3.0
v1.3.0
Now that I have rewritten almost the entire script logic, fixed many bugs and even written new features it is time to officially release version 1.3.0
If you should still find bugs report them to us in the Discord Server
So what has changed?
Important: This list includes all changes between verion 1.2.4 and 1.3.0 so all beta changes are included
How to update?
If you are updating from verion 1.2.4 please follow this guide: https://docs.it-scripts.com/it-drugs/update#v124-to-v13x
If you are updating from verion 1.3.0betaX please follow this guide: https://docs.it-scripts.com/it-drugs/update#v13betax-to-130
Bug Fixes
- Fix known Database issues
- New locals
- Better Webhook System
- Resolve Problems with ox_target
- Animation fix
- Fix plant health calculation
- And much more
Changes
- Added more plant models
- Added support for qbox
- Added more options to the plants
- Added more options to the tables
- Update the dealer
- Added support for qs-inventory
- Added support for codem-inventory
- Remove all debug messages from release version
Planed features
- More custom models
- More options to the proccessing-tables
- Fixed locations for processing
Check this for more infos: https://github.com/orgs/it-scripts/projects/1
Updated the Wiki for Version 1.3.0
Check it out: https://docs.it-scripts.com
New Contributors
- @TickerDev made their first contribution in #20
- @TheKetur55 made their first contribution in #23
- @AzhukOffi made their first contribution in #27
- @Realturnpoint made their first contribution in #31
Full Changelog: v1.2.4...v1.3.0
v1.3.0beta7
v1.3.0beta7
This update add's some quality of live changes
With this version we have added custom props for the processing tables so that the taget does not overwrite props from other scripts.
ATTENTION
If the script is restarted while a player is looking at a table the player will crash, this problem will be fixed with one of the next updates
Prop names:
- freeze_it-scripts_empty_table
- freeze_it-scripts_weed_table
- freeze_it-scripts_coke_table
- freeze_it-scripts_meth_table
Please replace following files:
Please replase all files, if you don´t want to replace the config check:
v1.3.0beta6...v1.3.0beta7
Whant to know about the beta? Check this
What's Changed
Bug Fixes
- Fix the local health calculation of the plants
- Add missing events for no target support
- Fix processing bug
- Fix some messages
- Remove more junk code
Changes
- Add custom table props
- Add effects to recipes
- Add required item for destroying a plant
- Add option for non removable ingredients
New Contributors
- @TheKetur55 made their first contribution in #23
Full Changelog: v1.3.0beta6...v1.3.0beta7
v1.3.0beta6
v1.3.0beta6
This update fixes all problems and errors that occur in connection codem_inventory. Also fix some old code.
Please replace following files:
- client/cl_target
- the bridge folder
Whant to know about the beta? Check this
What changed?
Bug Fixes
- Fix errors that occur in connection codem_inventory
- Fix target deletion
Full Changelog: v1.3.0beta5...v1.3.0beta6
v1.3.0beta5
v1.3.0beta5
This update fixes all problems and errors that occur in connection with the Required Item Add-On. In addition, a few other small changes have been made.
If you are using ox_inventory please replace the items from the script with the updated one:
https://docs.it-scripts.com/it-drugs/installation
Also if you add drugs with ox_inventory please read this:
https://docs.it-scripts.com/it-drugs/adjustments/drugs
Please replace following files:
- client/cl_planting
- server/sv_planting
- the bridge folder
- the local folder
Whant to know about the beta? Check this
What changed?
Bug Fixes
- Fix Required Item bugs
- Fix drugs regestration with extra effects with ox_inventory
- Fix issue with getting the item Label
- Fix issue with ending animations
- Remove console spam ^^
- Fix target remove function
Changes
- Add support for qbox
- Added Hebrew local thanks @TickerDev
Full Changelog: v1.3.0beta4...v1.3.0beta5
v1.3.0beta4
v1.3.0beta4
Since some users have problems with the sales zones, there is now a temporary fix for this. Just enable Config.ManualZoneChecker
in the config
Please replace following files:
- client/cl_selling
- shared/config
- all bridge files
Whant to know about the beta? Check this
What changed?
Bug Fixes
- Fix job getter
- temp fix for sell zones
Changes
- Re added support for qs-inventory
Full Changelog: v1.3.0beta3...v1.3.0beta4
v1.3.0beta3
v1.3.0beta3
Fixes problems with the newest version of ox_target
Please replace following files:
- client/cl_target
- client/cl_processing
- server/processing
- all local files
Whant to know about the beta? Check this
What changed?
Bug Fixes
- Fix problems with ox target
- fix target autodetect
- fix missing locals
- edit wrong comments in the config.lua
Changes
- Add fr as language
Full Changelog: v1.3.0beta3...v1.3.0beta3
v1.3.0beta2
v1.3.0beta2
Only fixes small error with the bridge
If you want to update you only have to replace the bridge folder
Whant to know about the beta? Check Check this
What changed?
Bug Fixes
- fix errors when manualy setting framework and inventory
Changes
- Add some mor debug messages
Full Changelog: v1.3.0beta1...v1.3.0beta2
v1.3.0beta1
v1.3.0beta1
It took a long time but the first beta of version 1.3.0 is ready. I have rewritten the whole core code of the script to make it easier to add new content to the script in the future
Why the beta?
This time so much has been changed and added to the script that I don't know if everything has been tested enough to release it as a final version. Therefore it is only a beta.
Attention
Due to all the changes to the code there may be game breaking bugs. I therefore ask all users to test this version of the script only on a test server. Those who test this version on their FiveM server do so at their own risk.
Update
To use the update on your server you have to delete the database tables that have to do with it-drugs, to do this use:
DROP TABLE IF EXISTS `drug_plants`;
DROP TABLE IF EXISTS `drug_processing`;
No Target System
This version of the script can also be used without a target system, but currently there is no possibility to sell drugs to NPCs.
I have found a bug
You have found a bug super on my Discord there is a new channel with the name 🐞・report-bug there you can report bugs to this version of the script.
Discord Server: https://discord.it-scripts.com
Channel Link: https://discord.com/channels/1082788206459764837/1279516803399290950
What changed?
Bug Fixes
Changes
- Added support for codem inventory (untested)
- Added support origin_inventory (untested)
- You can now sell items to dealers
- Add support for non target system server
- Add support for more then one webhook
- Now you can sell drugs to npcs everywhere
- Not you can change the money type when buying and selling items
Code Statistics:
Date : 2024-09-05 01:35:02
Total : 40 files, 6329 codes, 446 comments, 1119 blanks, all 7894 lines
language | files | code | comment | blank | total |
---|---|---|---|---|---|
Lua | 36 | 6,164 | 446 | 1,081 | 7,691 |
YAML | 2 | 82 | 0 | 3 | 85 |
Markdown | 1 | 67 | 0 | 35 | 102 |
SQL | 1 | 16 | 0 | 0 | 16 |