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--- | ||
title: it-drugs - Plant Types | ||
description: A list of all default plant types that can be used in the script. | ||
--- | ||
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import { Callout } from '@components/Callout' | ||
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### Plant Types | ||
<Callout type="warning"> | ||
This list is for the new version of it-drugs (1.3.0) and may not work with older versions of the script. | ||
We would recommend updating to the latest version. [How to update](https://docs.it-scripts.com/it-drugs/update) | ||
</Callout> | ||
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Here you can find a list of all default plant types that are available in the script. You can use these plant types to create your own plants in the script. | ||
If you want to use a plant type, you can simply copy the name and paste it into the config below `Config.PlantTypes` to the other plant types. | ||
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<Callout type="success"> | ||
Keep in mind that you can also create your own plant types. The script works with every prop that is available in the game. | ||
</Callout> | ||
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#### Weed Lemon Haze | ||
```lua copy | ||
["plantLemon"] = { | ||
[1] = {"an_weed_yellow_01_small_01b", -0.5}, -- Set to -0.5 to make the plant grow in the ground | ||
[2] = {"an_weed_yellow_med_01b", -0.5}, | ||
[3] = {"an_weed_yellow_lrg_01b", -0.5}, | ||
}, | ||
``` | ||
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#### Weed Og | ||
```lua copy | ||
["plantOg"] = { | ||
[1] = {"bkr_prop_weed_01_small_01a", -0.5}, -- Set to -0.5 to make the plant grow in the ground | ||
[2] = {"bkr_prop_weed_med_01a", -0.5}, | ||
[3] = {"bkr_prop_weed_lrg_01a", -0.5}, | ||
}, | ||
``` | ||
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#### Weed Purple Haze | ||
```lua copy | ||
["plantPurple"] = { | ||
[1] = {"an_weed_purple_01_small_01b", -0.5}, | ||
[2] = {"an_weed_purple_med_01b",-0.5}, | ||
[3] = {"an_weed_purple_lrg_01b", -0.5}, | ||
}, | ||
``` | ||
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#### Weed White Widow | ||
```lua copy | ||
["plantWhite"] = { | ||
[1] = {"an_weed_white_01_small_01b", -0.5}, | ||
[2] = {"an_weed_white_med_01b",-0.5}, | ||
[3] = {"an_weed_white_lrg_01b", -0.5}, | ||
}, | ||
``` | ||
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#### Weed Blueberry | ||
```lua copy | ||
["plantBlue"] = { | ||
[1] = {"an_weed_blue_01_small_01b", -0.5}, | ||
[2] = {"an_weed_blue_med_01b",-0.5}, | ||
[3] = {"an_weed_blue_lrg_01b", -0.5}, | ||
}, | ||
``` | ||
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Thanks to [Turnpoint](https://github.com/Realturnpoint) for providing the plant types. |