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Open image referenced by result.path. It will be blank instead of resized original image.
Description
We encountered an issue after upgrading to versions >= 0.41.0.
We are setting compressImageMaxHeight and compressImageMaxWidth, the issue is that the resized image would be blank.
We narrowed it down to this commit. On the surface it looked like an important change but definitely was the cause of our issue.
After further debugging we discovered that the issue would only occur for values of compressImageMaxHeight/compressImageMaxWidth >= 2049 on iPhone 15 Pro
At which point we noticed a log in the debugger 8196 by 6147 iosurface is too large for GPU
I confirm that issue exists. Tested on physical iPhone 14 iOS 17.
Small images are okay, larger ones appear to be blank.
Using library version 0.40.3 it still works okay with the same files. Using v. 0.41.2 images appear to be blank after resizing.
compressImageMaxHeight and compressImageMaxWidth are set to 3000 in my case.
Version
Tell us which versions you are using:
Platform
Tell us to which platform this issue is related
Expected behaviour
Picking an image with options:
To return the resized image.
Actual behaviour
Returns a blank image
Steps to reproduce
Call
ImagePicker.openPicker()
with options:Select an image with the picker
Open image referenced by
result.path
. It will be blank instead of resized original image.Description
We encountered an issue after upgrading to versions >= 0.41.0.
We are setting
compressImageMaxHeight
andcompressImageMaxWidth
, the issue is that the resized image would be blank.We narrowed it down to this commit. On the surface it looked like an important change but definitely was the cause of our issue.
After further debugging we discovered that the issue would only occur for values of
compressImageMaxHeight
/compressImageMaxWidth
>= 2049 on iPhone 15 ProAt which point we noticed a log in the debugger
8196 by 6147 iosurface is too large for GPU
This lead us to issues such as https://stackoverflow.com/questions/61263161/why-use-a-lot-of-memory-when-drawing-image-with-uigraphicsimagerenderer and https://stackoverflow.com/questions/77150918/how-do-i-prevent-uigraphicsimagerenderer-image-from-crashing-when-using-uiimag
Applying the fix found there resolved the issue for us.
Example app can be found here. Image will be blank unless compress size is reduced.
PR with fix here
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