Releases: j-vds/TeamPlugin
Releases · j-vds/TeamPlugin
added balancing
Updated release
6.3 push
extra option to change team
- changed
/teamto/team [teamname]--> Now players can specify a teamname if wanted.
controller bugfix
- bugfix: if player was controlling block and changed team the block also changed team
- bugfix:
/teamonly works in pvp or sandbox mode - balancing: 10 second cooldown
compatible with forceteam
Compatible with the forceteam plugin.
v6 support
fixed /team and /spectate
Teamplugin updated
- added
/spectate - changed
/team->/team [team] - changed
/teamplayer needs to be alive to change teams - changed
/teamdeadline to 3 minutes instead of 1 minute. - changed
/teamadmins can always use this - changed
/teamprevent softlock if your team has no cores left or all players are on the same team.
Teamplugin bugfix
/teamfixed spawning/teamallow players to change team after gameOver/forceteam <team>new players will get assigned to<team>. It will reset after gameOver to prevent softlocks.
--> use '/forceteam off` to disable forceteam
Teamplugin update
/teamfixed spawning/teamallow players to change team after gameOver/forceteam <team>new players will get assigned to<team>. It will reset after gameOver to prevent softlocks.
--> use '/forceteam off` to disable forceteam
TeamPlugin
Place the .jar file in ./config/mods and start hosting a pvp map.
Doesn't work together with hexedplugin.