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A small fast portable speech synthesis system

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     Flite: a small run-time speech synthesis engine
                  version 2.1-release
      Copyright Carnegie Mellon University 1999-2022
                  All rights reserved
                  http://cmuflite.org
          https://github.com/festvox/flite

Flite is an open source small fast run-time text to speech engine. It is the latest addition to the suite of free software synthesis tools including University of Edinburgh's Festival Speech Synthesis System and Carnegie Mellon University's FestVox project, tools, scripts and documentation for building synthetic voices. However, flite itself does not require either of these systems to compile and run.

The core Flite library was developed by Alan W Black [email protected] (mostly in his so-called spare time) while employed in the Language Technologies Institute at Carnegie Mellon University. The name "flite", originally chosen to mean "festival-lite" is perhaps doubly appropriate as a substantial part of design and coding was done over 30,000ft while awb was travelling, and (usually) isn't in meetings.

The voices, lexicon and language components of flite, both their compression techniques and their actual contents were developed by Kevin A. Lenzo [email protected] and Alan W Black [email protected].

Flite is the answer to the complaint that Festival is too big, too slow, and not portable enough.

o Flite is designed for very small devices, such as phones, portables, PDAs, and also for large server machines which need to serve lots of ports.

o Flite is not a replacement for Festival but an alternative run-time engine for voices developed in the FestVox framework where size and speed is crucial.

o Flite is all in ANSI C, it contains no C++ or Scheme, thus requires more care in programming, and is harder to customize at run-time.

o It is thread safe

o Voices, lexicons and language descriptions can be compiled (mostly automatically for voices and lexicons) into C representations from their FestVox formats

o All voices, lexicons and language model data are const and in the text segment (i.e. they may be put in ROM). As they are linked in at compile time, there is virtually no startup delay. Voices may also be loaded from a single file (or across an http connection).

o Although the synthesized output is not exactly the same as the same voice in Festival they are effectively equivalent. That is, flite doesn't sound better or worse than the equivalent voice in festival, just faster, smaller and scalable.

o For standard diphone voices, maximum run time memory requirements are approximately less than twice the memory requirement for the waveform generated. For 32bit architectures this effectively means under 1M.

o The flite program supports, synthesis of individual strings or files (utterance by utterance) to direct audio devices or to waveform files.

o The flite library offers simple functions suitable for use in specific applications.

Flite is distributed with a single 8K diphone voice (derived from the cmu_us_kal voice), a pruned lexicon (derived from cmulex) and a set of models for US English. Here are comparisons with Festival using basically the same 8KHz diphone voice

            Flite    Festival
core code    60K      2.6M
USEnglish    100K     ??
lexicon      600K     5M
diphone      1.8M     2.1M
runtime      <1M      16-20M

On a 500Mhz PIII, a timing test of the first two chapters of "Alice in Wonderland" (doc/alice) was done. This produces about 1300 seconds of speech. With flite it takes 19.128 seconds (about 70.6 times faster than real time) with Festival it takes 97 seconds (13.4 times faster than real time). On the ipaq (with the 16KHz diphones) flite synthesizes 9.79 time faster than real time.

Requirements:

o A good C compiler, some of these files are quite large and some C
  compilers might choke on these, gcc is fine.  Sun CC 3.01 has been
  tested too.  Visual C++ 6.0 is known to fail on the large diphone
  database files.  We recommend you use GCC Windows Subsystem for Linux
  Cygwin or mingw32 instead.

o GNU Make

o An audio device isn't required as flite can write its output to 
  a waveform file. 

Supported platforms:

We have successfully compiled and run on

o Various Intel Linux systems (and iPaq Linux), under various versions
  of GCC (2.7.2 to 10.x)

o Mac OS X

o Various Android devices

o Various openwrt devices

o FreeBSD 3.x and 4.x

o Solaris 5.7, and Solaris 9

o Windows 2000/XP and later under Cygwin 1.3.5 and later

o Windows 10/11 with Windows Subsystem for Linux

o Successfully compiles and runs under 64Bit Linux architectures

o OSF1 V4.0 (gives an unimportant warning about sizes when compiled cst_val.c)

o WASI has experimental support (see below for details)

Previously we supported PalmOS and Windows CE but these seem to be rare nowadays so they are no longer actively supported.

Other similar platforms should just work, we have also cross compiled on a Linux machine for various ARM and MIPS processors. However note that new byte order architectures may not work directly as there is some careful byte order constraints in some structures. These are portable but may require reordering of some fields, contact us if you are moving to a new architecture.

News

New in 2.3 (Mar 2022)

o Fixed features, now grapheme voices are much closer to
Festival quality

New in 2.2 (Oct 2018)

o Better grapheme support (Wilderness Languages) hundreds of new
languages

New in 2.1 (Oct 2017)

o Improved Indic front end support (thanks to Suresh Bazaj
@ Hear2Read)

o 18 English Voices (various accents)

o 12 Indian Voices (Bengali, Gujarati, Hindi, Kannada, Marathi,
Panjabi, Tamil and Telugu) usually with bilingual (with English)
support
  
o Can do byteswap architectures [again] (ar9331 yun arduino, zsun etc)

o flitecheck front-end test suite

o grapheme based festvox builds give working flitevox voices

o SAPI support for CG voices (thanks to Alok Parlikar @ Cobalt
Speech and Language INC)
  
o gcc 6.x-10.x support

o .flitevox files (and models) 40% of previous size, but
same quality

New in 2.0.0 (Dec 2014)

o Indic language support (Hindi, Tamil and Telugu)

o SSML support

o CG voices as files accessilble by file:/// and http://
  (and set of 13 voices to load)
  
o random forest (multimodel support) improves voice quality

o Supports diffrent sample rates/mgc order to tune for speed

o Kal diphone 500K smaller

o Fixed lots of API issues

o thread safe (again) [after initialization]

o Generalized tokenstreams (used in Bard Storyteller)

o simple-Pulseaudio support

o Improved Android support

o Removed PalmOS support from distribution

o Companion multilingual ebook reader Bard Storyteller 
   https://github.com/festvox/bard

New in 1.4.1 (March 2010)

o better ssml support (actually does something)

o better clunit support (smaller)

o Android support

New in 1.4 (December 2009)

o crude multi-voice selection support (may change)

o 4 basic voices are included 3 clustergen (awb, rms and slt) plus
  the kal diphone database
  
o CMULEX now uses maximum onset for syllabification

o alsa support

o Clustergen support (including mlpg with mixed excitation) 
  But is still slow on limited processors
  
o Windows support with Visual Studio (specifically for the Olympus 
    Spoken Dialog System)
    
o WinCE support is redone with cegcc/mingw32ce with example
    example TTS app: Flowm: Flite on Windows Mobile
    
o Speed-ups in feature interpretation limiting calls to alloc

o Speed-ups (and fixes) for converting clunits festvox voices

New in 1.3-release (October 2005)

o fixes to lpc residual extraction to give better quality output

o An updated lexicon (festlex_CMU from festival-2.0.95) and better
  compression its about 30% of the previous size, with about
  the same accuracy
o Fairly substantial code movements to better support PalmOS and
  multi-platform cross compilation builds
  
o A PalmOS 5.0 port with an small example talking app ("flop")

o runs under ix86_64 linux

New in 1.2-release (February 2003) o A build process for diphone and clunits/ldom voices FestVox voices can be converted (sometimes) automatically

o Various bug fixes

o Initial support for Mac OS X (not talking to audio device yet)
  but compiles and runs
  
o Text files can be synthesize to a single audio file

o (optional) shared library support (Linux)

Compilation

In general

tar zxvf flite-2.3-current.tar.gz

cd flite-2.3-current
./configure 
make
make get_voices

Where tar is gnu tar (gtar), and make is gnu make (gmake).

Or

git clone http://github.com/festvox/flite
cd flite
./configure
make
make get_voices

Configuration should be automatic, but maybe doesn't work in all cases especially if you have some new compiler. You can explicitly set the compiler in config/config and add any options you see fit. Configure tries to guess these but it might be unable to guess for cross compilation cases Interesting options there are

-DWORDS_BIGENDIAN=1  for bigendian machines (e.g. Sparc, M68x, ar9331)
-DNO_UNION_INITIALIZATION=1  For compilers without C 99 union inintialization
-DCST_AUDIO_NONE     if you don't need/want audio support

There are different sets of voices and languages you can select between them (and your own sets if you make config/XXX.lv). For example

./configure --with-langvox=transtac

Will use the languages and voices defined in config/transtac.lv

Cross-compiling to WASI (experimental)

In order to successfully cross-compile to WASI, firstly head over to CraneStation/wasi-sdk and install the WASI toolchain.

Afterwards, you can cross-compile to WASI as follows:

./configure --host=wasm32-wasi \
CC=/path/to/wasi-sdk/bin/clang \
AR=/path/to/wasi-sdk/bin/llvm-ar \
RANLIB=/path/to/wasi-sdk/bin/llvm-ranlib

It is important to correctly specify ar and ranlib that is bundled with the WASI clang. Otherwise, you will most likely experience missing symbols during linking, plus you may experience weird llvm errors such as

LLVM ERROR: malformed uleb128, extends past end

When cross-compiling from macOS, you might have to manually specify the sysroot. You can do this by tweaking the CC variable as follows:

CC="/path/to/wasi-sdk/bin/clang --sysroot=/path/to/wasi-sdk/share/sysroot"

After the configure step is successful, simply run as usual:

make

The generated WASI binary can then be found in bin/ directory:

file bin/flite
> bin/flite: WebAssembly (wasm) binary module version 0x1 (MVP)

Usage:

The ./bin/flite binary contains all supported voices and you may choose between the voices with the -voice flag and list the supported voices with the -lv flag. Note the kal (diphone) voice is a different technology from the others and is much less computationally expensive but more robotic. For each voice additional binaries that contain only that voice are created in ./bin/flite_FULLVOICENAME, e.g. ./bin/flite_cmu_us_awb. You can also refer to external clustergen .flitevox voice via a pathname argument with -voice (note the pathname must contain at least one "/")

If it compiles properly a binary will be put in bin/, note by default -g is on so it will be bigger than is actually required

./bin/flite "Flite is a small fast run-time synthesis engine" flite.wav

Will produce an 8KHz riff headered waveform file (riff is Microsoft's wave format often called .WAV).

./bin/flite doc/alice

Will play the text file doc/alice. If the first argument contains a space it is treated as text otherwise it is treated as a filename. If a second argument is given a waveform file is written to it, if no argument is given or "play" is given it will attempt to write directly to the audio device (if supported). if "none" is given the audio is simply thrown away (used for benchmarking). Explicit options are also available.

./bin/flite -v doc/alice none

Will synthesize the file without playing the audio and give a summary of the speed.

./bin/flite doc/alice alice.wav

will synthesize the whole of alice into a single file (previoous versions would only give the last utterance in the file, but that is fixed now).

An additional set of feature setting options are available, these are debug options, Voices are represented as sets of feature values (see lang/cmu_us_kal/cmu_us_kal.c) and you can override values on the command line. This can stop flite from working if malicious values are set and therefor this facility is not intended to be made available for standard users. But these are useful for debugging. Some typical examples are

Use simple concatenation of diphones without prosodic modification

./bin/flite --sets join_type=simple_join doc/intro

Print sentences as they are said

./bin/flite -pw doc/alice

Make it speak slower

./bin/flite --setf duration_stretch=1.5 doc/alice

Make it speak higher pitch

./bin/flite --setf int_f0_target_mean=145 doc/alice

The talking clock is an example talking clode as discussed on http://festvox.org/ldom it requires a single argument HH:MM under Unix you can call it

./bin/flite_time `date +%H:%M`

List the voices linked in directly in this build

./bin/flite -lv

Speak with the US male rms voice (builtin version)

./bin/flite -voice rms -f doc/alice

Speak with the "Scottish" male awb voice (builtin version)

./bin/flite -voice awb -f doc/alice

Speak with the US female slt voice

./bin/flite -voice slt -f doc/alice

Speak with AEW voice, download on the fly from festvox.org

./bin/flite -voice http://festvox.org/flite/packed/flite-2.1/voices/cmu_us_aew.flitevox -f doc/alice

Speak with AHW voice loaded from the local file.

./bin/flite -voice voices/cmu_us_ahw.flitevox -f doc/alice

You can download the available voices into voices/

./bin/get_voices us_voices

and/or

./bin/get_voices indic_voices

Voice quality

So you've eagerly downloaded flite, compiled it and run it, now you are disappointed that it doesn't sound wonderful, sure its fast and small but what you really hoped for was the dulcit tones of a deep baritone voice that would make you desperately hang on every phrase it mellifluously produces. But instead you get an 8Khz diphone voice that sounds like it came from the last millenium.

Well, first, you are right, it is an 8KHz diphone voice from the last millenium, and that was actually deliberate. As we developed flite we wanted a voice that was stable and that we could directly compare with that very same voice in Festival. Flite is an engine. We want to be able take voices built with the FestVox process and compile them for flite, the result should be exactly the same quality (though of course trading the size for quality in flite is also an option). The included voice is just a sample voice that was used in the testing process.

We expect that often voices will be loaded from external files, and we have now set up a voice repository in

http://festvox.org/flite/packed/flite-2.1/voices/*.flitevox

If you visit there with a browser you can hear the examples. You can also download the .flitevox files to you machine so you don't need a network connect everytime you need to load a voice.

We are now actively adding to this list of available voices in English (16) and other languages.

Bard is a companion app that reads ebooks, both displaying them and actually reading them to you out loud using flite. Bard supports a wide range of fonts, and flite voices, and books in text, html and epub format. Bard is used as a evaluation of flite's capabilities and an example of a serious application using flite.

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