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mod.json
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mod.json
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{
"Name": "WeaponRealizer",
"Enabled": true,
"Version": "0.5.0",
"Author": "janxious",
"Website": "https://github.com/janxious/WeaponRealizer",
"DLL": "WeaponRealizer.dll",
"DLLEntryPoint": "WeaponRealizer.Core.Init",
"DependsOn": [],
"ConflictsWith": [],
"Settings": {
"simpleVariance": true,
"standardDeviationPercentOfSimpleVariance": 75,
"distanceBasedVariance": true,
"distanceBasedVarianceMaxRangeDamagePercent": 10,
"reverseDistanceBasedVariance": true,
"reverseDistanceBasedVarianceMaxRangeDamagePercent": 10,
"overheatModifier": true,
"heatDamageModifier": false,
"heatDamageAppliesToVehicleAsNormalDamage": true,
"heatDamagePercentApplicationToVehicle": 50,
"heatDamageAppliesToTurretAsNormalDamage": true,
"heatDamagePercentApplicationToTurret": 75,
"heatDamageAppliesToBuildingAsNormalDamage": true,
"heatDamagePercentApplicationToBuilding": 150,
"ballisticNumberOfShots": true,
"clusteredBallistics": true,
"laserNumberOfShots": true,
"damageAltersWeaponRefireModifier": true,
"damagedWeaponRefireModifierMultiplier": 1.5,
"jamming": true,
"jamChanceMultiplier": 1.0,
"debug": true
}
}