pocket8-demo.MOV
- Native Engine: Runs flawlessly on iOS, due to the official PICO-8 engine being implemented as a WASM module.
- Quick Save & Load: The only PICO-8 experience with instant save states. Freeze time and resume anywhere, across devices.
- Adaptive Controls: Custom Gameboy-esque controls with tactile haptics. Works in portrait and landscape. Swap to virtual joystick.
- Smart Library: Automatically extracts cartridge labels and metadata, presenting your collection in a polished grid.
The core engineering challenge was reconciling the asynchronous nature of mobile file I/O with the synchronous requirements of the Emscripten/WASM virtual file system.
PICO-8 demands a synchronous file system. Bridging this to mobile required completely reverse-engineering the Emscripten boot sequence.
- Bootloader Hijacking: The engine defaults to booting the standard "JELPI" demo cart. To bypass this, I had to intercept the
Module.preRunlifecycle, manually injecting user code into the WASM heap and forcing the pointer to the correct entry point before the runtime could initialize. - True State Persistence: I architected a system that dumps the entire simulated RAM into a serialized blob. I implemented GZIP compression to keep these memory snapshots lightweight, allowing for atomic, instant state restoration.
It’s not a browser wrapper; it’s a custom runtime environment built for native mobile hardware. Enjoy the speeds!
You can sideload Pocket8 via AltStore, SideStore, or Sideloadly.
Auto-Update Source (Recommended) Add the official source to SideStore or AltStore to get updates automatically (no computer needed!).
- Copy this URL:
https://raw.githubusercontent.com/jevonlipsey/pico-ios/main/altstore.json - Open SideStore/AltStore -> Sources -> + -> Add Source.
Manual IPA Install
- Download
Pocket8.ipafrom Releases. - Sideload via AltStore, SideStore, or Sideloadly.
- Enable Developer Mode in iOS Settings (Settings > General > Device Management > Your Name).
Pocket8 is developed in collaboration with Zep (Lexaloffle) to be the official BBS Companion app for PICO-8. Apart from the PICO-8 engine itself, Pocket8 is a solo dev project designed to bring the community a beautiful native app for mobile.
Currently in the App Store review process now.
npm install && npx cap sync
npx cap open iosPocket8 plays standard .p8.png PICO-8 cartridges.
Tap the Globe Icon in the app to open the Lexaloffle BBS in your browser. You can also visit itch.io.
Important: You need the cartridge image file, not a ZIP or EXE.
- Find the small square image that looks like a game cartridge (labelled "Cart").
- Desktop: Right-click the image -> "Save Image As".
- Mobile: Long-press the cart image -> "Save to Files" / "Download Image".
Open Pocket8, tap the + icon, and select the .p8.png file you just saved.
Coming Soon: Tap to Play I am currently collaborating with Zep (Lexaloffle) on an official integration! Soon, you will be able to hit "Play" directly on the BBS website, and it will automatically launch the game inside Pocket8. This feature is in alpha and may not work for all carts at the moment.
- Pocket8 Source Code: Licensed under [GPL] (c) 2026 Jevon Lipsey.
- PICO-8 Engine: (c) Lexaloffle Games. The engine runtime used for the iOS build and it's information can be found on the Lexaloffle website here.
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Zep (Lexaloffle): For creating the fantasy console and being awesome in general. PICO-8 is a masterpiece of design constraints, I'm so excited to bring it to mobile!
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You: For actually reading the docs. Thanks for the support (:



