Skip to content

Commit

Permalink
Bump version
Browse files Browse the repository at this point in the history
  • Loading branch information
jgayfer committed Sep 18, 2024
1 parent 37b8cc3 commit 5622d6b
Show file tree
Hide file tree
Showing 3 changed files with 5 additions and 3 deletions.
2 changes: 2 additions & 0 deletions CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -7,6 +7,8 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0

## [Unreleased]

## [0.4.0] - 2024-09-17

### Changed

- Point lights colours are now added to ambient light, instead of multiplied by it (#24).
Expand Down
2 changes: 1 addition & 1 deletion Cargo.toml
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
[package]
name = "bevy_light_2d"
version = "0.3.0"
version = "0.4.0"
edition = "2021"
categories = ["game-engines", "graphics", "rendering"]
description = "General purpose 2d lighting for the Bevy game engine."
Expand Down
4 changes: 2 additions & 2 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -30,7 +30,7 @@ In the [`basic`](https://github.com/jgayfer/bevy_light_2d/blob/main/examples/bas
# Cargo.toml
[dependencies]
bevy = "0.14"
bevy_light_2d = "0.3"
bevy_light_2d = "0.4"
```

```rust
Expand Down Expand Up @@ -74,7 +74,7 @@ general application over depth of features.

| bevy | bevy_light_2d |
|------|---------------|
| 0.14 | 0.2..0.3 |
| 0.14 | 0.2..0.4 |
| 0.13 | 0.1 |

## Acknowledgements
Expand Down

0 comments on commit 5622d6b

Please sign in to comment.