Releases: joaorb64/TournamentStreamHelper
Version 5.951
What's Changed
- Fix Top 8 Alt Text by @Wolfy76700 in #827
- Create consistency across layouts relating to images using URL in CSS by @ZombieHDGaming in #829
Full Changelog: 5.95...5.951
5.95 changelog
- Revert fix on scaled cropped assets for layouts by @Wolfy76700. Fixes cropped assets displaying the cropped borders on web-based overlays in #815
- Added compatibility for variants by @Wolfy76700. Variants are an extra selection along with character, such as SF6 Classic/Modern input modes for example, in #813
- Lightened shadows of the X logo and the location pin logo of JinTracker overlay by @JinchanJ in #818
- Fix invalid YouTube titles by @Wolfy76700 in #819
- Adjusted margin so player name is centered better in JinTracker overlay by @JinchanJ in #821
- Added feature to automatically set the number of characters / players based on the game by @Wolfy76700 in #822
- Fixed an issue where the player presentation layout has stage backgrounds by @Wolfy76700 in #824
- Added textbox for custom player data by @Wolfy76700 in #816
- Export images with fresh metadata by @joaorb64. Can possibly fix images not updating in image-based OBS overlays in #825
- Bugfix: fix tournament icon download by @joaorb64 in #826
- Added Notes tab by @Wolfy76700 in #820
- Fix player_presentation overlay re-animating for any player data change by @joaorb64
Full Changelog: 5.91...5.95
Version 5.95
What's Changed
- Revert fix on scaled cropped assets for layouts by @Wolfy76700. Fixes cropped assets displaying the cropped borders on web-based overlays in #815
- Added compatibility for variants by @Wolfy76700. Variants are an extra selection along with character, such as SF6 Classic/Modern input modes for example, in #813
- Lightened shadows of the X logo and the location pin logo of JinTracker overlay by @JinchanJ in #818
- Fix invalid YouTube titles by @Wolfy76700 in #819
- Adjusted margin so player name is centered better in JinTracker overlay by @JinchanJ in #821
- Added feature to automatically set the number of characters / players based on the game by @Wolfy76700 in #822
- Fixed an issue where the player presentation layout has stage backgrounds by @Wolfy76700 in #824
- Added textbox for custom player data by @Wolfy76700 in #816
- Export images with fresh metadata by @joaorb64. Can possibly fix images not updating in image-based OBS overlays in #825
- Bugfix: fix tournament icon download by @joaorb64 in #826
- Added Notes tab by @Wolfy76700 in #820
- Fix player_presentation overlay re-animating for any player data change by @joaorb64
Full Changelog: 5.91...5.95
5.91
What's Changed (5.91)
- Fix stream URL exporting by @Wolfy76700
- Fix DRS/MDSR text on the Ruleset layout by @joaorb64
- Updated ptBR translations by @joaorb64
What's Changed (5.9)
Features
- Added Bluesky posting feature by @Wolfy76700 in #798
- Fix startgg data pulling for sets without tasks by @joaorb64 in #806
- Added feature to differentiate between skin names and "alternate characters" by @Wolfy76700 in #782
Fixes
- Bugfixes and Features by @ZombieHDGaming in #791
- Change using lOverallPlacement with roundDivision for better Tournament Phase logic by @ladyisatis in #781
- Embed small source files inside executable by @ladyisatis in #784
- Fallback to local filesystem file if it exists by @ladyisatis in #785
- Use zipfile and prefer releases on Windows, other small fixes by @ladyisatis in #787
- Bugfix: add mode 'wb' back to open by @ladyisatis in #788
- TSHResolve debug helper to nail down a crash by @ladyisatis in #789
- Fix a strange case where round_division could be missing by @sticks-stuff in #792
- Added support for alternate IDs in StartGG/Challonge by @Wolfy76700 in #794
- Release build fixes by @ladyisatis in #797
- Build speed-up by @ladyisatis in #800
- Use small version of logos whenever possible to optimize the program UI by @joaorb64 in #801
- Various fixes by @Wolfy76700 in #803
- add faulthandler to catch crashes loguru can't by @ladyisatis in #805
Full Changelog: 5.831...5.9
Version 5.9
What's Changed
Features
- Added Bluesky posting feature by @Wolfy76700 in #798
- Fix startgg data pulling for sets without tasks by @joaorb64 in #806
- Added feature to differentiate between skin names and "alternate characters" by @Wolfy76700 in #782
Fixes
- Bugfixes and Features by @ZombieHDGaming in #791
- Change using lOverallPlacement with roundDivision for better Tournament Phase logic by @ladyisatis in #781
- Embed small source files inside executable by @ladyisatis in #784
- Fallback to local filesystem file if it exists by @ladyisatis in #785
- Use zipfile and prefer releases on Windows, other small fixes by @ladyisatis in #787
- Bugfix: add mode 'wb' back to open by @ladyisatis in #788
- TSHResolve debug helper to nail down a crash by @ladyisatis in #789
- Fix a strange case where round_division could be missing by @sticks-stuff in #792
- Added support for alternate IDs in StartGG/Challonge by @Wolfy76700 in #794
- Release build fixes by @ladyisatis in #797
- Build speed-up by @ladyisatis in #800
- Use small version of logos whenever possible to optimize the program UI by @joaorb64 in #801
- Various fixes by @Wolfy76700 in #803
- add faulthandler to catch crashes loguru can't by @ladyisatis in #805
Full Changelog: 5.831...5.9
Version 5.831
What's Changed
- Fixed crashes caused by recent changes in the StartGG API by @ZombieHDGaming
Full Changelog: 5.83...5.831
Version 5.83 - RoA overlays
What's Changed
- Updated ROA2 default overlay to be way smaller by @Wolfy76700 in #772
- RoA & RoA2 Scoreboard layout by @Gullgum in #776
New Contributors
Full Changelog: 5.82...5.83
Version 5.82
What's Changed
- Add indicator for Winners/Losers on "Qualifier" matches by @joaorb64
- Fix critical bug where the countries database file would crash the program on startup by @joaorb64
- Fix bugs related to state selecion on countries with numbered region codes (Japan, Portugal, more) by @joaorb64
- Layout/fix stream queue by @TwilCynder in #762
- Fix get-sets endpoint by @sticks-stuff in #750
- Fix broken losers argument in set API @sticks-stuff in #754
- Add get-match API request by @sticks-stuff in #755
- Option to force default team colors by @TwilCynder in #756
- Add program state API call by @sticks-stuff in #753
- Update WellySmash overlay by @sticks-stuff in #752
Full Changelog: 5.81...5.82
Version 5.81
What's Changed
- Major fixes and improvements to most "scoreboard" overlays. Updates to 4_by_3 scoreboards, topN, etc by @joaorb64
- Fix last sets loading by @ZombieHDGaming in #740
- Updated JinTracker to have better visibility/readability + Added a version without the character images by @JinchanJ in #743
- Change over some items to also pull via newer StartGG API, add additional checks by @ZombieHDGaming in #745
- Fixes for Challonge by @Wolfy76700 in #746
- Fix Recent Sets Pulling and Formatting Items by @ZombieHDGaming in #748
- Update French localisation by @Wolfy76700 in #749
Full Changelog: 5.802...5.81
Version 5.802 - Bugfixes
What's Changed
- Fix issues where parts of the HTML overlays would not show up. Usually Player 1 data showed but the rest of the overlay would be empty until any on-screen information had to change.
- Fix Seeds not being pulled from StartGG.
- Fix an issue where tracking a Station from StartGG would generate a 1s freeze every 5s (with auto-update). Tracking a station should not lag now.
- Fixed Windows build as it was not working in update 5.801
From 5.8
The program should have a huge performance boost now, even when the output data becomes more complex. The freezes on auto-updates are gone and multi-scoreboarding is viable now.
We also fixed a bug where overlays would sometimes not load Player 2's data or other components.
From 5.79
Lots of layout fixes and improvements, and functionality fixes across the board.
- Add provider's videogame ID in the state as soon as it's received, regardless of whether base assets are present for this game by @TwilCynder in #702
- QoL fixes by @ladyisatis in #703
- JinTracker overlay: Fixed problems that were present before + other minor changes by @JinchanJ in #714
- Misc SocketIO changes/fixes by @sticks-stuff in #715
- Add seed to last sets by @Imeryl in #717
- Fix: the stream_queue layout ignored it's avatar display setting by @TwilCynder in #718
- Overlay Fixes by @joaorb64 in #705
- Fix tournament data fetch from challonge by @joaorb64 in #731
- Layout lib updates and a couple minor issues addressed by @ZombieHDGaming in #732
New Contributors
Full Changelog: 5.751...5.8
Version 5.8
What's Changed
The program should have a huge performance boost now, even when the output data becomes more complex. The freezes on auto-updates are gone and multi-scoreboarding is viable now.
We also fixed a bug where overlays would sometimes not load Player 2's data or other components.
From 5.79
Lots of layout fixes and improvements, and functionality fixes across the board.
- Add provider's videogame ID in the state as soon as it's received, regardless of whether base assets are present for this game by @TwilCynder in #702
- QoL fixes by @ladyisatis in #703
- JinTracker overlay: Fixed problems that were present before + other minor changes by @JinchanJ in #714
- Misc SocketIO changes/fixes by @sticks-stuff in #715
- Add seed to last sets by @Imeryl in #717
- Fix: the stream_queue layout ignored it's avatar display setting by @TwilCynder in #718
- Overlay Fixes by @joaorb64 in #705
- Fix tournament data fetch from challonge by @joaorb64 in #731
- Layout lib updates and a couple minor issues addressed by @ZombieHDGaming in #732
New Contributors
Full Changelog: 5.751...5.8