This program shows the pathfinding algorithm written for the game Fishnapped (https://github.com/zxdan523/game_design). The algorithm was not used in the final version of the game due to a change in gameplay direction.
brew install cmake
brew install sfml
sudo apt-get install cmake
sudo apt-get install libsfml-dev
To run on Mac/Linux:
./build.sh
cd build
./TestPath
./FISHNAPPED
Note: TestPath runs the algorithm example. FISHNAPPED runs the original game. Also make sure you cd into the folder and not use: ./build/TestPath
Pathfinding Example:
Original Game: