Releases: joorjoor/AtomicGameEngine
Releases · joorjoor/AtomicGameEngine
Atomic-Game-Engine-v3.0.0
Atomic Game Engine v3.0.0
- Fixed TileMap
- Added Constraint2D in Component Menu
- Changed Icon Objects (Create->3D)
- Updated Duktape
- Updated Monaco Editor
- Fixed CollisionBox2D and CollisionCircle2D.
- Fixed UI design Android Build
- Updated lib.es5.d.ts
- Updated nuget.exe
- Updated Atomic.d.ts
- Added offsets for TileMap
- Updated Image, ResourceCache, Decompress
- Added in third path ETCPACK
- Updated pugiXML
- Updated STB
Atomic Game Engine release v2.1.1
Atomic Game Engine release v2.1.1
- Compiling the library for 32 and 64 bit Android systems
- Update icon
- Updated OpenSSL
Atomic Game Engine release v2.0.0
Atomic Game Engine release v2.0.0
- Redesign UI
- Fix inspectorFields for JS
- Fix TileMap Collision
- Fix drawdebug collision 2D
- Changes in Build Android
- Change target API level for android on 29
- Change main window
- Other edits
Atomic Game Engine release v1.2.3
Atomic Game Engine release v1.2.3
- Update physics to bullet 3.05
- Added import of other model formats
- Edits in Atomic Editor (UI)
- Fixed compilation for Android
- Other edits