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update osu submodule and fix pippidon
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Submodule osu
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,12 +1,15 @@ | ||
using osu.Game.Rulesets.Objects; | ||
|
||
namespace osu.Game.Rulesets.Pippidon.Objects | ||
{ | ||
public class PippidonObject : HitObject | ||
{ | ||
/// <summary> | ||
/// Range = [-1,1] | ||
/// </summary> | ||
public int Lane; | ||
} | ||
} | ||
using osu.Game.Rulesets.Judgements; | ||
using osu.Game.Rulesets.Objects; | ||
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namespace osu.Game.Rulesets.Pippidon.Objects | ||
{ | ||
public class PippidonObject : HitObject | ||
{ | ||
/// <summary> | ||
/// Range = [-1,1] | ||
/// </summary> | ||
public int Lane; | ||
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public override Judgement CreateJudgement() => new Judgement(); | ||
} | ||
} |
14 changes: 10 additions & 4 deletions
14
osu.Game.Rulesets.Pippidon/PippidonDifficultyCalculator.cs
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,13 +1,19 @@ | ||
using System.Collections.Generic; | ||
using osu.Game.Beatmaps; | ||
using osu.Game.Beatmaps; | ||
using osu.Game.Rulesets.Difficulty; | ||
using osu.Game.Rulesets.Mods; | ||
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namespace osu.Game.Rulesets.Pippidon | ||
{ | ||
public class PippidonDifficultyCalculator : DifficultyCalculator | ||
{ | ||
public override double Calculate(Dictionary<string, double> categoryDifficulty = null) | ||
public PippidonDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap) | ||
: base(ruleset, beatmap) | ||
{ | ||
return 0; | ||
} | ||
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protected override DifficultyAttributes Calculate(IBeatmap beatmap, Mod[] mods, double timeRate) | ||
{ | ||
return new DifficultyAttributes(mods, 0); | ||
} | ||
} | ||
} |
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