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Merge pull request #4 from JosepeDev/0-3-1
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v0.3.1
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jozzzzep committed Jul 17, 2021
2 parents 73e4e48 + a68b56c commit ca1e8c2
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14 changes: 9 additions & 5 deletions README.md
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Expand Up @@ -85,11 +85,6 @@ attackCooldown.Deactivate();
### Cooldown
A class for handling a cooldown in Unity using a timer.

- Constructors
- **Cooldown(float duration)**
Used for creating a new cooldown
Input the default duration of the cooldown

- Properties
- **IsActive**
Determines if the cooldown is currently active.
Expand Down Expand Up @@ -117,3 +112,12 @@ A class for handling a cooldown in Unity using a timer.

- **ChangeDuration(float duration)**
For changing the default duration's value.

- Constructors
- **Cooldown(float duration)**
Used for creating a new cooldown
Input the default duration of the cooldown

- Events
- **BecameInactive**
An event that is raised when the cooldown becomes inactive
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