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Necromancy Mutation

This adds a mutation called Reanimate that will resurrect a dead creature to fight on your side.

About Me

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I'm a YouTuber/Game Developer/Modder who is interested in all things necromancy and minion-related. Please check out my YouTube channel and if you like the work I do and want to give back, please consider supporting me on Patreon or throwing me a dime on Ko-fi. You can also check out my website where I host information on all known necromancy mods, games, books, videos and also some written reviews/guides.

Thank you and I hope you enjoy the mod! If you have questions or need help please join my Discord.

Bisect Hosting

I'm partnered with Bisect Hosting to give you a discount when you use promocode chebgonaz.

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Reporting Bugs & Requesting Features

If you would like to report a bug or request a feature, the best way to do it (in order from most preferable to least preferable) is:

a) Create an issue on my GitHub.

b) Write to me on Discord.

Links

Installation (manual)

Linux

Use the install.sh script.

Windows

  • Create a folder called ChebsNecromancyMutation inside your %USERPROFILE%\AppData\LocalLow\Freehold Games\CavesOfQud\Mods folder
  • Put the following files inside that folder:
    • manifest.json
    • ChebGonaz_Reanimate.cs
    • Mutations.xml
    • workshop.json

A correct installation looks like:

Freehold Games/CavesOfQud/Mods
└── ChebsNecromancyMutation
    ├── ChebGonaz_Reanimate.cs
    ├── Mutations.xml
    ├── manifest.json
    └── workshop.json

Changelog

2023
Date Version Notes
05/07/2023 0.0.6 Fix exception caused by game update
22/06/2023 0.0.5 remove ObjectBlueprints.xml and instead use normal creatures but remove the corpse part from them and modify their display name
18/06/2023 0.0.4 undead added to name of dead creatures
18/06/2023 0.0.3 custom creatures from corpses that do not drop corpses
17/06/2023 0.0.2 Fix bug where corpse wasn't consumed after creating the minion
17/06/2023 0.0.1 Initial release