This adds a mutation called Reanimate that will resurrect a dead creature to fight on your side.
I'm a YouTuber/Game Developer/Modder who is interested in all things necromancy and minion-related. Please check out my YouTube channel and if you like the work I do and want to give back, please consider supporting me on Patreon or throwing me a dime on Ko-fi. You can also check out my website where I host information on all known necromancy mods, games, books, videos and also some written reviews/guides.
Thank you and I hope you enjoy the mod! If you have questions or need help please join my Discord.
I'm partnered with Bisect Hosting to give you a discount when you use promocode chebgonaz
.
If you would like to report a bug or request a feature, the best way to do it (in order from most preferable to least preferable) is:
a) Create an issue on my GitHub.
b) Write to me on Discord.
Use the install.sh
script.
- Create a folder called
ChebsNecromancyMutation
inside your%USERPROFILE%\AppData\LocalLow\Freehold Games\CavesOfQud\Mods
folder - Put the following files inside that folder:
manifest.json
ChebGonaz_Reanimate.cs
Mutations.xml
workshop.json
A correct installation looks like:
Freehold Games/CavesOfQud/Mods
└── ChebsNecromancyMutation
├── ChebGonaz_Reanimate.cs
├── Mutations.xml
├── manifest.json
└── workshop.json
2023
Date | Version | Notes |
---|---|---|
05/07/2023 | 0.0.6 | Fix exception caused by game update |
22/06/2023 | 0.0.5 | remove ObjectBlueprints.xml and instead use normal creatures but remove the corpse part from them and modify their display name |
18/06/2023 | 0.0.4 | undead added to name of dead creatures |
18/06/2023 | 0.0.3 | custom creatures from corpses that do not drop corpses |
17/06/2023 | 0.0.2 | Fix bug where corpse wasn't consumed after creating the minion |
17/06/2023 | 0.0.1 | Initial release |