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Release for KSP 1.8.0
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jrodrigv committed Oct 18, 2019
1 parent 1161a1b commit e3dd149
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Showing 6 changed files with 50 additions and 18 deletions.
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= v1.16.0
- Recompiled for KSP 1.8.0

= v1.15.0
- Fixes issue were the initial loading was triggered when a 2nd vessel was loaded.
- Fixes issue in which the active vessel was lifted.
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{
"NAME": "PhysicsRangeExtender",
"URL":"https://github.com/jrodrigv/PhysicsRangeExtender/raw/master/PhysicsRangeExtender/Distribution/GameData/PhysicsRangeExtender/PhysicsRangeExtender.version",
"DOWNLOAD":"https://github.com/jrodrigv/PhysicsRangeExtender/releases/tag/1.15.0",
"DOWNLOAD":"https://github.com/jrodrigv/PhysicsRangeExtender/releases/tag/1.16.0",
"CHANGE_LOG_URL":"https://github.com/jrodrigv/PhysicsRangeExtender/raw/master/PhysicsRangeExtender/Distribution/GameData/PhysicsRangeExtender/ChangeLog.txt",
"VERSION": {
"MAJOR": 1,
"MINOR": 15,
"MINOR": 16,
"PATCH": 0
},
"KSP_VERSION": {
"MAJOR": 1,
"MINOR": 7,
"PATCH": 2
"MINOR": 8,
"PATCH": 0
},
"KSP_VERSION_MIN": {
"MAJOR": 1,
"MINOR": 6,
"PATCH": 1
"MINOR": 8,
"PATCH": 0
},
"KSP_VERSION_MAX": {
"MAJOR": 1,
"MINOR": 7,
"MINOR": 8,
"PATCH": 99
}
}
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2 changes: 1 addition & 1 deletion PhysicsRangeExtender/LocalDev/ksp_dir.txt
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G:\GAMES\KERBAL\Kerbal Space Program_172_DEV
G:\GAMES\KERBAL\Kerbal Space Program_18_DEV
47 changes: 38 additions & 9 deletions PhysicsRangeExtender/PhysicsRangeExtender.csproj
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<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>PhysicsRangeExtender</RootNamespace>
<AssemblyName>PhysicsRangeExtender</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile />
</PropertyGroup>
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<ItemGroup>
<Reference Include="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>G:\GAMES\KERBAL\Kerbal Space Program_172_DEV\KSP_x64_Data\Managed\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>G:\GAMES\KERBAL\Kerbal Space Program_172_DEV\KSP_x64_Data\Managed\Assembly-CSharp-firstpass.dll</HintPath>
<HintPath>D:\REPOSITORIO\_LocalDev\KSPRefs\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="KSPAssets, Version=1.1.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>G:\GAMES\KERBAL\Kerbal Space Program_172_DEV\KSP_x64_Data\Managed\KSPAssets.dll</HintPath>
<HintPath>D:\REPOSITORIO\_LocalDev\KSPRefs\KSPAssets.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="UnityEngine, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>G:\GAMES\KERBAL\Kerbal Space Program_172_DEV\KSP_x64_Data\Managed\UnityEngine.dll</HintPath>
<HintPath>D:\REPOSITORIO\_LocalDev\KSPRefs\UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.AnimationModule">
<HintPath>D:\REPOSITORIO\_LocalDev\KSPRefs\UnityEngine.AnimationModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.AssetBundleModule">
<HintPath>D:\REPOSITORIO\_LocalDev\KSPRefs\UnityEngine.AssetBundleModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>D:\REPOSITORIO\_LocalDev\KSPRefs\UnityEngine.CoreModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.ImageConversionModule">
<HintPath>D:\REPOSITORIO\_LocalDev\KSPRefs\UnityEngine.ImageConversionModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.IMGUIModule">
<HintPath>D:\REPOSITORIO\_LocalDev\KSPRefs\UnityEngine.IMGUIModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.PhysicsModule">
<HintPath>D:\REPOSITORIO\_LocalDev\KSPRefs\UnityEngine.PhysicsModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.TextCoreModule">
<HintPath>D:\REPOSITORIO\_LocalDev\KSPRefs\UnityEngine.TextCoreModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.TextRenderingModule">
<HintPath>D:\REPOSITORIO\_LocalDev\KSPRefs\UnityEngine.TextRenderingModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>G:\GAMES\KERBAL\Kerbal Space Program_172_DEV\KSP_x64_Data\Managed\UnityEngine.UI.dll</HintPath>
<HintPath>D:\REPOSITORIO\_LocalDev\KSPRefs\UnityEngine.UI.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UIElementsModule">
<HintPath>D:\REPOSITORIO\_LocalDev\KSPRefs\UnityEngine.UIElementsModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UIModule">
<HintPath>D:\REPOSITORIO\_LocalDev\KSPRefs\UnityEngine.UIModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityWebRequestWWWModule">
<HintPath>D:\REPOSITORIO\_LocalDev\KSPRefs\UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
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2 changes: 1 addition & 1 deletion PhysicsRangeExtender/Properties/AssemblyInfo.cs
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// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.15.0")]
[assembly: AssemblyVersion("1.16.0")]

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