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Pinned Loading

  1. VersionManager VersionManager Public

    Tool to manage cache versions in houdini

    Python 1 1

  2. UV_layout UV_layout Public

    Arrangement and layout of UVs in maya for individual objects and groups

    Python 1

  3. Diffusion-Limited-Aggregation Diffusion-Limited-Aggregation Public

    Create fractal like growth inside 3D geometry using the principle of Diffusion Limited Aggregation. The implementation has been done in three parts: Text and 3D Geometry and Intersection

    HTML 4 2

  4. Flocking-System Flocking-System Public

    Procedural paining using Craig Reynold's flocking system, using the different behaviors as different paint patterns

    Makefile

  5. Renderman Renderman Public

    Modelling and Rendering a real life object (pen) using Python API for Renderman

    Python

  6. Creating_3D_Environments Creating_3D_Environments Public

    Creating 3D environment using Ratcave and Pyglet

    Python 1