Volumetrics: Blend from last frame to avoid ugly banding in viewport #9
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Como comentaste en el video que hiciste ayer sobre Blender VR que tenías problemas con el banding de las volumétricas en el viewport, te paso este Pull request que te añade una opción para que las volumetricas de cada frame hagan un blend al 95% con el anterior frame y de esta manera desaparezca el banding.
El patch no añade mucho código. Te paso un video donde se ve mas o menos como queda. El video es del patch sobre UPBGE pero se ve bastante bien aunque los controles no son los mismos (en este patch el botón se llama volumetric Blending y está en la zona de volumétricas): https://www.youtube.com/watch?v=onCc3O4P_S8&feature=youtu.be