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Code for a rudimentary 3D CPU-based renderer with a very basic OpenGL-like pipeline simulation

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jwric/java-cpu-renderer

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This was originally part of a semester project for Universté Laval. This repository holds the unedited code for the rendering part of this project only.

Here are previews of the renderer in action from the original project

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Code for a rudimentary 3D CPU-based renderer with a very basic OpenGL-like pipeline simulation

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