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# Exclusion Zone | ||
An incredibly cursed pile of spaghetti code that builds into a more-or-less functional mod for Fabric 1.20.4 | ||
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### What does it do? | ||
- Adds a few utilities that I miss from modded when playing Vanilla | ||
- A dangerous new custom biome | ||
- Adds some structures, which create a small pocket of said custom biome in the area | ||
- Some unique loot items with no purpose besides being display pieces | ||
- Potion of Milk | ||
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## Mechanics | ||
The Exclusion Zone is intended to be used on a server standalone, to add a little flavor to Vanilla Minecraft, without | ||
completely overtaking the game. | ||
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It works fabulously when paired with TheEpicBlock's [PolyMc](https://github.com/TheEpicBlock/PolyMc) in order to allow | ||
fully Vanilla clients to join a lightly modded server. | ||
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The features EZ adds are intended to be unobtrusive by default, | ||
while still giving server owners the power to convert vast swaths of terrain into magically irradiated land. | ||
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#### The "Exclusion Zone" Biome | ||
When entering an Exclusion Zone (usually denoted by teal-ish particles in the air, as well as an overgrowth of moss and warped blocks), | ||
the player should be wary of their Toxic Buildup. This is displayed as a bar near the bottom of their screen that steadily fills over time. | ||
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As Toxic Buildup increases, the player will begin to suffer more and more debilitating potion effects, eventually culminating in death. | ||
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One can prevent Toxic Buildup simply by filling their armor slots. | ||
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#### Archaeology | ||
Exclusion Zone piggybacks off the vanilla Archaeology system, implementing suspicious variants of moss and all the colors of concrete powder. | ||
Keep in mind, however, that only Suspicious Moss is currently available to survival players under normal circumstances. | ||
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When digging about in Exclusion Zones, one is likely to find various artifacts and relics of an ancient civilization. Make up your own lore, | ||
it's more fun that way :) | ||
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## Building the Mod | ||
Building Exclusion Zone is as easy as cloning the repository and running the `genSources` gradle task, followed by the `build` task. |