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Refactor remove splash screen functionality & add build for .NET 8 #20

Refactor remove splash screen functionality & add build for .NET 8

Refactor remove splash screen functionality & add build for .NET 8 #20

Triggered via push November 25, 2023 11:20
Status Success
Total duration 2m 9s
Artifacts 12

build.yml

on: push
Matrix: build
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456 warnings
build (6.0.x, net6.0, win-x64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net6.0, win-x64): UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net6.0, win-x64): UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net6.0, win-x64): UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net6.0, win-x64): UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net6.0, win-x64): UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net6.0, win-x64): UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net6.0, win-x64): UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net6.0, win-x64): Utility.cs#L102
Dereference of a possibly null reference.
build (6.0.x, net6.0, win-x64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net6.0, win-x64): UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net6.0, win-x64): UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net6.0, win-x64): UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net6.0, win-x64): UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net6.0, win-x64): UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net6.0, win-x64): Utility.cs#L102
Dereference of a possibly null reference.
build (6.0.x, net6.0, win-x64): UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net6.0, win-x64): UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net6.0, win-x64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net6.0, linux-x64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net6.0, linux-x64): UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net6.0, linux-x64): UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net6.0, linux-x64): UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net6.0, linux-x64): UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net6.0, linux-x64): UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net6.0, linux-x64): UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net6.0, linux-x64): UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net6.0, linux-x64): Utility.cs#L102
Dereference of a possibly null reference.
build (6.0.x, net6.0, linux-x64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net6.0, linux-x64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net6.0, linux-x64): UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net6.0, linux-x64): UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net6.0, linux-x64): UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net6.0, linux-x64): UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net6.0, linux-x64): UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net6.0, linux-x64): UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net6.0, linux-x64): UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net6.0, linux-x64): Utility.cs#L102
Dereference of a possibly null reference.
build (6.0.x, net6.0, osx-arm64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net6.0, osx-arm64): UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net6.0, osx-arm64): UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net6.0, osx-arm64): UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net6.0, osx-arm64): UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net6.0, osx-arm64): UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net6.0, osx-arm64): UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net6.0, osx-arm64): UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net6.0, osx-arm64): Utility.cs#L102
Dereference of a possibly null reference.
build (6.0.x, net6.0, osx-arm64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net6.0, osx-arm64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net6.0, osx-arm64): UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net6.0, osx-arm64): UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net6.0, osx-arm64): UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net6.0, osx-arm64): UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net6.0, osx-arm64): UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net6.0, osx-arm64): Utility.cs#L102
Dereference of a possibly null reference.
build (6.0.x, net6.0, osx-arm64): UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net6.0, osx-arm64): UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net6.0, linux-arm64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net6.0, linux-arm64): UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net6.0, linux-arm64): UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net6.0, linux-arm64): UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net6.0, linux-arm64): UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net6.0, linux-arm64): UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net6.0, linux-arm64): UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net6.0, linux-arm64): UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net6.0, linux-arm64): Utility.cs#L102
Dereference of a possibly null reference.
build (7.0.x, net6.0, linux-arm64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net6.0, linux-arm64): UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net6.0, linux-arm64): UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net6.0, linux-arm64): UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net6.0, linux-arm64): UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net6.0, linux-arm64): UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net6.0, linux-arm64): UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net6.0, linux-arm64): UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net6.0, linux-arm64): Utility.cs#L102
Dereference of a possibly null reference.
build (7.0.x, net6.0, linux-arm64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net6.0, osx-x64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net6.0, osx-x64): UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net6.0, osx-x64): UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net6.0, osx-x64): UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net6.0, osx-x64): UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net6.0, osx-x64): UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net6.0, osx-x64): UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net6.0, osx-x64): UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net6.0, osx-x64): Utility.cs#L102
Dereference of a possibly null reference.
build (6.0.x, net6.0, osx-x64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net6.0, osx-x64): UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net6.0, osx-x64): UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net6.0, osx-x64): UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net6.0, osx-x64): UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net6.0, osx-x64): UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net6.0, osx-x64): UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net6.0, osx-x64): UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net6.0, osx-x64): Utility.cs#L102
Dereference of a possibly null reference.
build (6.0.x, net6.0, osx-x64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net7.0, osx-x64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net7.0, osx-x64): UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net7.0, osx-x64): UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net7.0, osx-x64): UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net7.0, osx-x64): UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net7.0, osx-x64): UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net7.0, osx-x64): UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net7.0, osx-x64): UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net7.0, osx-x64): Utility.cs#L102
Dereference of a possibly null reference.
build (6.0.x, net7.0, osx-x64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net7.0, osx-x64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net7.0, osx-x64): UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net7.0, osx-x64): UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net7.0, osx-x64): UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net7.0, osx-x64): UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net6.0, osx-x64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net7.0, osx-x64): UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net6.0, osx-x64): UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net7.0, osx-x64): UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net6.0, osx-x64): UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net7.0, osx-x64): UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net6.0, osx-x64): UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net7.0, osx-x64): Utility.cs#L102
Dereference of a possibly null reference.
build (7.0.x, net6.0, osx-x64): UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net6.0, osx-x64): UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net6.0, osx-x64): UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net6.0, osx-x64): UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net6.0, osx-x64): Utility.cs#L102
Dereference of a possibly null reference.
build (7.0.x, net6.0, osx-x64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net6.0, osx-x64): UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net6.0, osx-x64): UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net6.0, osx-x64): UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net6.0, osx-x64): UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net6.0, osx-x64): UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net6.0, osx-x64): UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net6.0, osx-x64): UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net6.0, osx-x64): Utility.cs#L102
Dereference of a possibly null reference.
build (7.0.x, net6.0, osx-x64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net6.0, linux-x64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net6.0, linux-x64): UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net6.0, linux-x64): UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net6.0, linux-x64): UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net6.0, linux-x64): UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net6.0, linux-x64): UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net6.0, linux-x64): UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net6.0, linux-x64): UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net6.0, linux-x64): Utility.cs#L102
Dereference of a possibly null reference.
build (7.0.x, net6.0, linux-x64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net6.0, linux-x64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net6.0, linux-x64): UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net6.0, linux-x64): UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net6.0, linux-x64): UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net6.0, linux-x64): UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net6.0, linux-x64): UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net6.0, linux-x64): UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net6.0, linux-x64): UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net6.0, linux-x64): Utility.cs#L102
Dereference of a possibly null reference.
build (6.0.x, net7.0, win-arm64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net7.0, win-arm64): UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net7.0, win-arm64): UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net7.0, win-arm64): UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net7.0, win-arm64): UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net7.0, win-arm64): UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net7.0, win-arm64): UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net7.0, win-arm64): UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net7.0, win-arm64): Utility.cs#L102
Dereference of a possibly null reference.
build (6.0.x, net7.0, win-arm64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net7.0, win-arm64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net7.0, win-arm64): UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net7.0, win-arm64): UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net7.0, win-arm64): UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net7.0, win-arm64): UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net7.0, win-arm64): UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net7.0, win-arm64): Utility.cs#L102
Dereference of a possibly null reference.
build (6.0.x, net7.0, win-arm64): UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net7.0, win-arm64): UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net6.0, linux-arm64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net6.0, linux-arm64): UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net6.0, linux-arm64): UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net6.0, linux-arm64): UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net6.0, linux-arm64): UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net6.0, linux-arm64): UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net6.0, linux-arm64): UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net6.0, linux-arm64): UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net6.0, linux-arm64): Utility.cs#L102
Dereference of a possibly null reference.
build (6.0.x, net6.0, linux-arm64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net6.0, linux-arm64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net6.0, linux-arm64): UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net6.0, linux-arm64): UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net6.0, linux-arm64): UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net6.0, linux-arm64): UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net6.0, linux-arm64): UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net6.0, linux-arm64): UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net6.0, linux-arm64): UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net6.0, linux-arm64): Utility.cs#L102
Dereference of a possibly null reference.
build (7.0.x, net6.0, win-arm64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net6.0, win-arm64): UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net6.0, win-arm64): UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net6.0, win-arm64): UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net6.0, win-arm64): UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net6.0, win-arm64): UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net6.0, win-arm64): Utility.cs#L102
Dereference of a possibly null reference.
build (7.0.x, net6.0, win-arm64): UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net6.0, win-arm64): UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net6.0, win-arm64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net6.0, win-arm64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net6.0, win-arm64): UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net6.0, win-arm64): UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net6.0, win-arm64): UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net6.0, win-arm64): UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net6.0, win-arm64): UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net6.0, win-arm64): UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net7.0, linux-arm64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net6.0, win-arm64): UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net7.0, linux-arm64): UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net6.0, win-arm64): Utility.cs#L102
Dereference of a possibly null reference.
build (7.0.x, net7.0, linux-arm64): UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net7.0, linux-arm64): UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net7.0, linux-arm64): UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net7.0, linux-arm64): UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net7.0, linux-arm64): UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net7.0, linux-arm64): UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net7.0, linux-arm64): Utility.cs#L102
Dereference of a possibly null reference.
build (7.0.x, net7.0, linux-arm64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net7.0, linux-arm64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net7.0, linux-arm64): UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net7.0, linux-arm64): UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net7.0, linux-arm64): UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net7.0, linux-arm64): UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net7.0, linux-arm64): UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net7.0, linux-arm64): UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net7.0, linux-arm64): UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net7.0, linux-arm64): Utility.cs#L102
Dereference of a possibly null reference.
build (7.0.x, net6.0, win-x64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net6.0, win-x64): UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net6.0, win-x64): UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net6.0, win-x64): UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net6.0, win-x64): UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net6.0, win-x64): UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net6.0, win-x64): Utility.cs#L102
Dereference of a possibly null reference.
build (7.0.x, net6.0, win-x64): UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net6.0, win-x64): UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net6.0, win-x64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net6.0, win-x64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net6.0, win-x64): UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net6.0, win-x64): UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net6.0, win-x64): UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net6.0, win-x64): UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net6.0, win-x64): UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net6.0, win-x64): UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net6.0, win-x64): UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net6.0, win-x64): Utility.cs#L102
Dereference of a possibly null reference.
build (7.0.x, net7.0, osx-arm64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net7.0, osx-arm64): UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net7.0, osx-arm64): UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net7.0, osx-arm64): UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net7.0, osx-arm64): UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net7.0, osx-arm64): UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net7.0, linux-x64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net7.0, osx-arm64): UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net7.0, linux-x64): UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net7.0, osx-arm64): UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net7.0, osx-arm64): Utility.cs#L102
Dereference of a possibly null reference.
build (6.0.x, net7.0, linux-x64): UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net7.0, osx-arm64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net7.0, linux-x64): UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net7.0, osx-arm64): UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net7.0, linux-x64): UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net7.0, osx-arm64): UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net7.0, linux-x64): UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net7.0, osx-arm64): UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net7.0, linux-x64): UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net7.0, osx-arm64): UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net7.0, linux-x64): UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net7.0, osx-arm64): UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net7.0, linux-x64): Utility.cs#L102
Dereference of a possibly null reference.
build (7.0.x, net7.0, osx-arm64): UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net7.0, linux-x64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net7.0, osx-arm64): UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net7.0, linux-x64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net7.0, osx-arm64): Utility.cs#L102
Dereference of a possibly null reference.
build (6.0.x, net7.0, linux-x64): UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net7.0, osx-arm64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net7.0, linux-x64): UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net7.0, linux-x64): UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net7.0, linux-x64): UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net7.0, linux-x64): UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net7.0, linux-x64): UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net7.0, linux-x64): UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net7.0, linux-x64): Utility.cs#L102
Dereference of a possibly null reference.
build (7.0.x, net6.0, osx-arm64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net6.0, osx-arm64): UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net6.0, osx-arm64): UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net6.0, osx-arm64): UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net6.0, osx-arm64): UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net6.0, osx-arm64): UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net6.0, osx-arm64): UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net6.0, osx-arm64): UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net6.0, osx-arm64): Utility.cs#L102
Dereference of a possibly null reference.
build (7.0.x, net6.0, osx-arm64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net6.0, osx-arm64): UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net6.0, osx-arm64): UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net6.0, osx-arm64): UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net6.0, osx-arm64): UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net6.0, osx-arm64): UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net6.0, osx-arm64): UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net6.0, osx-arm64): UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net6.0, osx-arm64): Utility.cs#L102
Dereference of a possibly null reference.
build (7.0.x, net6.0, osx-arm64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net6.0, win-arm64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net6.0, win-arm64): UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net6.0, win-arm64): UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net6.0, win-arm64): UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net6.0, win-arm64): UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net6.0, win-arm64): UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net6.0, win-arm64): UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net6.0, win-arm64): UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net6.0, win-arm64): Utility.cs#L102
Dereference of a possibly null reference.
build (6.0.x, net6.0, win-arm64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net6.0, win-arm64): UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net6.0, win-arm64): UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net6.0, win-arm64): UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net6.0, win-arm64): UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net6.0, win-arm64): UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net6.0, win-arm64): UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net6.0, win-arm64): UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net6.0, win-arm64): Utility.cs#L102
Dereference of a possibly null reference.
build (6.0.x, net6.0, win-arm64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net7.0, win-x64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net7.0, win-x64): UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net7.0, win-x64): UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net7.0, win-x64): UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net7.0, win-x64): UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net7.0, win-x64): UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net7.0, win-x64): Utility.cs#L102
Dereference of a possibly null reference.
build (6.0.x, net7.0, win-x64): UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net7.0, win-x64): UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net7.0, win-x64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net7.0, win-x64): UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net7.0, win-x64): UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net7.0, win-x64): UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net7.0, win-x64): UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net7.0, win-x64): UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net7.0, win-x64): UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net7.0, win-x64): UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net7.0, win-x64): Utility.cs#L102
Dereference of a possibly null reference.
build (6.0.x, net7.0, win-x64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net7.0, osx-arm64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net7.0, osx-arm64): UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net7.0, osx-arm64): UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net7.0, osx-arm64): UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net7.0, osx-arm64): UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net7.0, osx-arm64): UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net7.0, osx-arm64): UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net7.0, osx-arm64): UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net7.0, osx-arm64): Utility.cs#L102
Dereference of a possibly null reference.
build (6.0.x, net7.0, osx-arm64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net7.0, osx-arm64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net7.0, osx-arm64): UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net7.0, osx-arm64): UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net7.0, osx-arm64): UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net7.0, osx-arm64): UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net7.0, osx-arm64): UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net7.0, osx-arm64): UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net7.0, osx-arm64): UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net7.0, osx-arm64): Utility.cs#L102
Dereference of a possibly null reference.
build (6.0.x, net7.0, linux-arm64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net7.0, linux-arm64): UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net7.0, linux-arm64): UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net7.0, linux-arm64): UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net7.0, linux-arm64): UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net7.0, linux-arm64): UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net7.0, linux-arm64): UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net7.0, linux-arm64): UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net7.0, linux-arm64): Utility.cs#L102
Dereference of a possibly null reference.
build (6.0.x, net7.0, linux-arm64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net7.0, linux-arm64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net7.0, linux-arm64): UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net7.0, linux-arm64): UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net7.0, linux-arm64): UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
build (6.0.x, net7.0, linux-arm64): UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net7.0, linux-arm64): UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net7.0, linux-arm64): UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net7.0, linux-arm64): UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (6.0.x, net7.0, linux-arm64): Utility.cs#L102
Dereference of a possibly null reference.
build (7.0.x, net7.0, win-arm64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net7.0, win-arm64): UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net7.0, win-arm64): UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net7.0, win-arm64): UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net7.0, win-arm64): UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net7.0, win-arm64): UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net7.0, win-arm64): UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net7.0, win-arm64): UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net7.0, win-arm64): Utility.cs#L102
Dereference of a possibly null reference.
build (7.0.x, net7.0, win-arm64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net7.0, win-arm64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net7.0, win-arm64): UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net7.0, win-arm64): UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net7.0, win-arm64): UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net7.0, win-arm64): UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net7.0, win-arm64): UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net7.0, win-arm64): UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net7.0, win-arm64): UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net7.0, win-arm64): Utility.cs#L102
Dereference of a possibly null reference.
build (7.0.x, net7.0, osx-x64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net7.0, osx-x64): UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net7.0, osx-x64): UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net7.0, osx-x64): UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net7.0, osx-x64): UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net7.0, osx-x64): UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net7.0, osx-x64): UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net7.0, osx-x64): UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net7.0, osx-x64): Utility.cs#L102
Dereference of a possibly null reference.
build (7.0.x, net7.0, osx-x64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net7.0, osx-x64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net7.0, osx-x64): UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net7.0, osx-x64): UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net7.0, osx-x64): UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net7.0, osx-x64): UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net7.0, osx-x64): UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net7.0, osx-x64): UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net7.0, osx-x64): UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net7.0, osx-x64): Utility.cs#L102
Dereference of a possibly null reference.
build (7.0.x, net7.0, linux-x64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net7.0, linux-x64): UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net7.0, linux-x64): UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net7.0, linux-x64): UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net7.0, linux-x64): UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net7.0, linux-x64): UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net7.0, linux-x64): UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net7.0, linux-x64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net7.0, linux-x64): UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net7.0, linux-x64): Utility.cs#L102
Dereference of a possibly null reference.
build (7.0.x, net7.0, linux-x64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net7.0, linux-x64): UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net7.0, linux-x64): UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net7.0, linux-x64): UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net7.0, linux-x64): UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net7.0, linux-x64): UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net7.0, linux-x64): UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net7.0, linux-x64): UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net7.0, linux-x64): Utility.cs#L102
Dereference of a possibly null reference.
build (7.0.x, net7.0, win-x64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net7.0, win-x64): UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net7.0, win-x64): UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net7.0, win-x64): UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net7.0, win-x64): UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net7.0, win-x64): UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net7.0, win-x64): UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net7.0, win-x64): UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net7.0, win-x64): Utility.cs#L102
Dereference of a possibly null reference.
build (7.0.x, net7.0, win-x64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net7.0, win-x64): UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net7.0, win-x64): UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net7.0, win-x64): UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net7.0, win-x64): UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
build (7.0.x, net7.0, win-x64): UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net7.0, win-x64): UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net7.0, win-x64): Utility.cs#L102
Dereference of a possibly null reference.
build (7.0.x, net7.0, win-x64): UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build (7.0.x, net7.0, win-x64): UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.

Artifacts

Produced during runtime
Name Size
USSR-net6.0-linux-arm64-latest Expired
2.35 MB
USSR-net6.0-linux-x64-latest Expired
2.32 MB
USSR-net6.0-osx-arm64-latest Expired
2.34 MB
USSR-net6.0-osx-x64-latest Expired
2.32 MB
USSR-net6.0-win-arm64-latest Expired
2.29 MB
USSR-net6.0-win-x64-latest Expired
2.92 MB
USSR-net7.0-linux-arm64-latest Expired
2.35 MB
USSR-net7.0-linux-x64-latest Expired
2.33 MB
USSR-net7.0-osx-arm64-latest Expired
2.34 MB
USSR-net7.0-osx-x64-latest Expired
2.32 MB
USSR-net7.0-win-arm64-latest Expired
2.3 MB
USSR-net7.0-win-x64-latest Expired
2.93 MB