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While a bunch of these got fixed after my reports, there are still a few possible advantages to be gained, by parsing a console logfile while playing. | ||
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In short you make an autohotkey that spams a button while ingame, binds the button to something like net_dumpeventstats. Then with a con_logfile set, continually parse the logfile waiting for events. The net_dumpeventstats allows to make an accurate external bomb timer for example. The most useful commands were fixed though, but there's probably more if you look properly. | ||
In short you make an autohotkey that spams a button while ingame, binds the button to something like ~~net_dumpeventstats~~. Then with a con_logfile set, continually parse the logfile waiting for events. ~~The net_dumpeventstats allows to make an accurate external bomb timer for example~~. The most useful commands were fixed though, but there's probably more if you look properly. | ||
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Example usages of net_dumpeventstats (which are [fixed](https://blog.counter-strike.net/index.php/2020/08/31476/) now) include an accurate external bomb timer on [netcon_stuff](../netcon_stuff/0s_defuser). |