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Update README.md
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kmkolasinski committed May 17, 2015
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![alt tag](https://github.com/kmkolasinski/AwesomeBump/blob/master/Sources/resources/githubimage2.jpg)
![alt tag](https://github.com/kmkolasinski/AwesomeBump/blob/master/Sources/resources/githubimage3.jpg)
AwesomeBump Pi
===========

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### OpenGL 3.30 support
You can now build AB to run all openGL instructions with 3.30 compatibility (note that tessellation will not work with 3.30). See [pdf ](https://github.com/kmkolasinski/AwesomeBump/releases/download/BuildingAB/BuildingInstruction.pdf) file and "Step 8" for more datails. Basicaly you just have to add "CONFIG+=release_gl330" command in the qmake settings in order to build 3.30 supported version of AB.

New in version 4.0
===========
1) Grunge texture added

2) Angle correction algorithm added when converting from Base map.

3) And some minor fixes.

New in version Pi (3.14)
===========
1) Added tessellation grid preview button
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